1 <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"><html><head><title>Using the GEDCOM parser library</title>
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6 <h1 align="center">Using the GEDCOM parser library</h1>
12 <li><a href="#anchor">Overview</a></li>
13 <li><a href="#Error_handling">Error handling</a></li>
14 <li><a href="#Data_callback_mechanism">Data callback mechanism</a></li>
17 <li><a href="#Start_and_end_callbacks">Start and end callbacks</a></li>
18 <li><a href="#Default_callbacks">Default callbacks</a></li>
20 </ul><li><a href="#C_object_model">C object model</a></li>
22 <li><a href="#Main_functions">Main functions</a></li>
23 <li><a href="#Object_model_structure">Object model structure</a></li>
24 <li><a href="#User_data">User data</a><br>
28 <li><a href="#Other_API_functions">Other API functions</a></li>
31 <li><a href="#Debugging">Debugging</a></li>
32 <li><a href="#Error_treatment">Error treatment</a></li>
33 <li><a href="#Compatibility_mode">Compatibility mode</a></li>
36 <li><a href="#Converting_character_sets">Converting character sets</a></li>
37 <li><a href="#Support_for_configure.in">Support for configure.in</a><br>
40 <li><a href="interface.html">Interface details of the callback parser</a></li><li><a href="gomxref.html">C object model details</a><br>
46 <hr width="100%" size="2">
47 <h2><a name="Overview"></a>Overview<br>
49 parser library provides two interfaces. At the one hand, it can be
50 used as a callback-based parser (comparable to the SAX interface of
51 XML); at the other hand, the parser can be used to convert the GEDCOM file
52 into an object model (comparable to the DOM interface of XML). It comes
56 <li>a library (<code>libgedcom.so</code>), to be linked in the
57 application program, which implements the callback parser</li>
58 <li>a header file (<code>gedcom.h</code>), to be used in the sources
59 of the application program</li>
60 <li>a header file (<code>gedcom-tags.h</code>) that is also installed,
61 but that is automatically included via <code>gedcom.h</code></li></ul>Additionally, if you want to use the GEDCOM C object model, the following should be used (note that <code>libgedcom.so</code> is also needed in this case, because the object model uses the callback parser internally):<br>
63 <li>a library (<code>libgedcom_gom.so</code>), to be linked in the application program, which implements the C object model</li>
64 <li>a header file (<code>gom.h</code>), to be used in the sources of the application program<br>
70 Next to these, there is also a data directory in <code>$PREFIX/share/gedcom-parse</code>
71 that contains some additional stuff, but which is not immediately
72 important at first. I'll leave the description of the data directory
75 The very simplest call of the gedcom callback parser is simply the following
76 piece of code (include of the <code>gedcom.h</code> header is assumed, as everywhere
79 <blockquote><code>int result;<br>
81 <b>gedcom_init</b>();<br>
83 result = <b>gedcom_parse_file</b>("myfamily.ged");<br>
85 Although this will not provide much information, one thing it does
86 is parse the entire file and return the result. The function returns
87 0 on success and 1 on failure. No other information is available
88 using this function only.<br>
90 Alternatively, programs using the C object model should use the following (in this case, the inclusion of both <code>gedcom.h</code> and <code>gom.h</code> is required):<br>
92 <blockquote><code>int result;<br>
94 <b>gedcom_init</b>();<br>
96 result = <b>gom_parse_file</b>("myfamily.ged");<br>
98 The call to <code>gom_parse_file</code> will build the C object model, which is then a complete representation of the GEDCOM file.<br>
100 No matter which of the interfaces you use, the call to <code>gedcom_init</code>() should be one of the first calls
101 in your program. The requirement is that it should come before the first
102 call to <code>iconv_open</code> (part of the generic character set conversion
103 feature) in the program, either by your program itself, or indirectly by
104 the library calls it makes. Practically, it should e.g. come before
105 any calls to any GTK functions, because GTK uses <code>iconv_open</code>
106 in its initialization.<br>
108 For the same reason it is also advised to put
109 the <code>-lgedcom</code> option
110 on the linking of the program as the last option, so that its initialization
111 code is run first. In the case of using the C object model, the linking
112 options should be: <code>-lgedcom_gom -lgedcom</code><br>
114 The next sections will refine this piece of code to be able to have
115 meaningful errors and the actual data that is in the file.<br>
117 <hr width="100%" size="2">
118 <h2><a name="Error_handling"></a>Error handling</h2>The library can be used in several different circumstances, both
119 terminal-based as GUI-based. Therefore, it leaves the actual display
120 of the error message up to the application. For this, the application
121 needs to register a callback before parsing the GEDCOM file, which will
122 be called by the library on errors, warnings and messages.<br>
124 A typical piece of code would be (<code>gom_parse_file</code> would be called in case the C object model is used):<br>
126 <blockquote><code>void <b>my_message_handler</b> (Gedcom_msg_type type,
132 <b>gedcom_set_message_handler</b>(my_message_handler);<br>
134 result = <b>gedcom_parse_file</b>("myfamily.ged");</code><br>
136 In the above piece of code, <code>my_message_handler</code> is the
137 callback that will be called for errors (<code>type=ERROR</code>), warnings
138 (<code>type=WARNING</code>) and messages (<code>type=MESSAGE</code>). The
139 callback must have the signature as in the example. For errors,
140 the <code> msg</code> passed to the callback will have the format:<br>
142 <blockquote><code>Error on line</code> <i><lineno></i>: <i><actual_message></i><br>
144 Note that the entire string will be properly internationalized, and
145 encoded in UTF-8 (<a href="encoding.html">Why UTF-8?</a>). Also,
146 no newline is appended, so that the application program can use it in any
147 way it wants. Warnings are similar, but use "Warning" instead of "Error".
148 Messages are plain text, without any prefix.<br>
150 With this in place, the resulting code will already show errors and
151 warnings produced by the parser, e.g. on the terminal if a simple <code>
152 printf</code> is used in the message handler.<br>
154 <hr width="100%" size="2">
155 <h2><a name="Data_callback_mechanism"></a>Data callback mechanism</h2>
156 The most important use of the parser is of course to get the data
157 out of the GEDCOM file. This section focuses on the callback mechanism (see the <a href="#C_object_model">next section</a> for the C object model). In fact, the mechanism involves two levels.<br>
159 The primary level is that each of the sections in a GEDCOM file is
160 notified to the application code via a "start element" callback and an
161 "end element" callback (much like in a SAX interface for XML), i.e. when
162 a line containing a certain tag is parsed, the "start element" callback
163 is called for that tag, and when all its subordinate lines with their
164 tags have been processed, the "end element" callback is called for the
165 original tag. Since GEDCOM is hierarchical, this results in properly
166 nested calls to appropriate "start element" and "end element" callbacks.<br>
168 However, it would be typical for a genealogy program to support only
169 a subset of the GEDCOM standard, certainly a program that is still under
170 development. Moreover, under GEDCOM it is allowed for an application
171 to define its own tags, which will typically not be supported by
172 another application. Still, in that case, data preservation is important;
173 it would hardly be accepted that information that is not understood by
174 a certain program is just removed.<br>
176 Therefore, the second level of callbacks involves a "default callback".
177 An application needs to subscribe to callbacks for tags it does support,
178 and need to provide a "default callback" which will be called for tags
179 it doesn't support. The application can then choose to just store
180 the information that comes via the default callback in plain textual format.<br>
182 After this introduction, let's see what the API looks like...<br>
185 <h3><a name="Start_and_end_callbacks"></a>Start and end callbacks</h3>
187 <h4><i>Callbacks for records</i> <br>
189 As a simple example, we will get some information from the header
190 of a GEDCOM file. First, have a look at the following piece of code:<br>
192 <blockquote><code>Gedcom_ctxt <b>my_header_start_cb</b> (Gedcom_rec rec,<br>
193 int level, <br>
194
195 Gedcom_val xref, <br>
196
197 char *tag, <br>
198
199 char *raw_value,<br>
200
201 int parsed_tag, <br>
202
203 Gedcom_val parsed_value)<br>
205 printf("The header starts\n");<br>
206 return (Gedcom_ctxt)1;<br>
209 void <b>my_header_end_cb</b> (Gedcom_rec rec, Gedcom_ctxt self)<br>
211 printf("The header ends, context is %d\n", (int)self);
212 /* context will print as "1" */<br>
216 <b>gedcom_subscribe_to_record</b>(REC_HEAD, my_header_start_cb,
217 my_header_end_cb);<br>
219 result = <b>gedcom_parse_file</b>("myfamily.ged");</code><br>
221 Using the <code>gedcom_subscribe_to_record</code> function, the
222 application requests to use the specified callbacks as start and end
223 callback. The end callback is optional: you can pass <code>NULL</code>
224 if you are not interested in the end callback. The identifiers
225 to use as first argument to the function (here <code>REC_HEAD</code>)
226 are described in the <a href="interface.html#Record_identifiers"> interface
227 details</a> . These are also passed as first argument in the callbacks (the <code>Gedcom_rec</code> argument).<br>
229 From the name of the function it becomes clear that this function
230 is specific to complete records. For the separate elements in records
231 there is another function, which we'll see shortly. Again, the callbacks
232 need to have the signatures as shown in the example.<br>
234 The <code>Gedcom_ctxt</code> type that is used as a result of the
235 start callback and as an argument to the end callback is vital for passing
236 context necessary for the application. This type is meant to be opaque;
237 in fact, it's a void pointer, so you can pass anything via it. The
238 important thing to know is that the context that the application returns
239 in the start callback will be passed in the end callback as an argument,
240 and as we will see shortly, also to all the directly subordinate elements
243 The <code>tag</code> is the GEDCOM tag in string format, the <code>parsed_tag</code>
244 is an integer, for which symbolic values are defined as <code>TAG_HEAD,</code>
245 <code>TAG_SOUR,</code> <code>TAG_DATA,</code> ... and <code>USERTAG
246 </code><code></code> for the application-specific tags. These values
247 are defined in the header <code>gedcom-tags.h</code> that is installed,
248 and included via <code> gedcom.h</code> (so no need to include <code>gedcom-tags.h</code>
251 The example passes a simple integer as context, but an application
252 could e.g. pass a <code>struct</code> (or an object in a C++ application)
253 that will contain the information for the header. In the end callback,
254 the application could then e.g. do some finalizing operations on the
255 <code> struct</code> to put it in its database.<br>
257 (Note that the <code>Gedcom_val</code> type for the <code>xref</code>
258 and <code>parsed_value</code> arguments was not discussed, see further
262 <h4><i>Callbacks for elements</i></h4>
263 We will now retrieve the SOUR field (the name of the program that
264 wrote the file) from the header:<br>
266 <blockquote><code>Gedcom_ctxt <b>my_header_source_start_cb</b>(Gedcom_elt elt,<br>
267
268 Gedcom_ctxt
270
271 int
272 level,<br>
273
274 char*
275 tag,<br>
276
277 char*
278 raw_value,<br>
279
280 int
281 parsed_tag,<br>
282
283 Gedcom_val
284 parsed_value)<br>
286 char *source = GEDCOM_STRING(parsed_value);<br>
287 printf("This file was written by %s\n", source);<br>
288 return parent;<br>
291 void <b>my_header_source_end_cb</b>(Gedcom_elt elt,<br>
292 Gedcom_ctxt parent,<br>
293
294 Gedcom_ctxt self,<br>
295
296 Gedcom_val parsed_value)<br>
298 printf("End of the source description\n");<br>
302 <b>gedcom_subscribe_to_element</b>(ELT_HEAD_SOUR,<br>
303
304 my_header_source_start_cb,<br>
305
306 my_header_source_end_cb);<br>
308 result = <b>gedcom_parse_file</b>("myfamily.ged");</code><br>
310 The subscription mechanism for elements is similar, only the signatures
311 of the callbacks differ. The signature for the start callback shows
312 that the context of the parent line (here e.g. the <code>struct</code>
313 that describes the header) is passed to this start callback. The
314 callback itself returns here in this example the same context, but this
315 can be its own context object of course. The end callback is called
316 with both the context of the parent and the context of itself, which in this
317 example will be the same. Again, the list of identifiers to use as
318 a first argument for the subscription function are detailed in the <a href="interface.html#Element_identifiers"> interface details</a> . Again, these are passed as first argument in the callback (the <code>Gedcom_elt</code> argument).<br>
320 If we look at the other arguments of the start callback, we see the
321 level number (the initial number of the line in the GEDCOM file), the tag
322 (e.g. "SOUR"), and then a raw value, a parsed tag and a parsed value. The
323 raw value is just the raw string that occurs as value on the line next
324 to the tag (in UTF-8 encoding). The parsed value is the meaningful
325 value that is parsed from that raw string. The parsed tag is described
326 in the section for record callbacks above.<br>
328 The <code>Gedcom_val</code> type is meant to be an opaque type. The
329 only thing that needs to be known about it is that it can contain specific
330 data types, which have to be retrieved from it using pre-defined macros.
331 These data types are described in the <a href="interface.html#Gedcom_val_types"> interface details</a>.
334 Some extra notes:<br>
338 <li>The <code>Gedcom_val</code> argument of the end callback
339 is currently not used. It is there for future enhancements.</li>
340 <li>There are also two <code>Gedcom_val</code> arguments
341 in the start callback for records. The first one (<code>xref</code>
342 ) contains the <code>xref_value</code> corresponding to the cross-reference
343 (or <code>NULL</code> if there isn't one), the second one (<code>parsed_value</code>
344 ) contains the value that is parsed from the <code>raw_value</code>. See
345 the <a href="interface.html#Record_identifiers">interface details</a>
352 <h3><a name="Default_callbacks"></a>Default callbacks<br>
354 As described above, an application doesn't always implement the entire
355 GEDCOM spec, and application-specific tags may have been added by other
356 applications. To preserve this extra data anyway, a default callback
357 can be registered by the application, as in the following example:<br>
359 <blockquote><code>void <b>my_default_cb</b> (Gedcom_elt elt, Gedcom_ctxt parent, int level,
360 char* tag, char* raw_value, int parsed_tag)<br>
366 <b>gedcom_set_default_callback</b>(my_default_cb);<br>
368 result = <b>gedcom_parse_file</b>("myfamily.ged");</code><br>
370 This callback has a similar signature as the previous ones,
371 but it doesn't contain a parsed value. However, it does contain the
372 parent context, that was returned by the application for the most specific
373 containing tag that the application supported.<br>
375 Suppose e.g. that this callback is called for some tags in the header
376 that are specific to some other application, then our application could
377 make sure that the parent context contains the struct or object that represents
378 the header, and use the default callback here to add the level, tag and
379 raw_value as plain text in a member of that struct or object, thus preserving
380 the information. The application can then write this out when the
381 data is saved again in a GEDCOM file. To make it more specific, consider
382 the following example:<br>
384 <blockquote><code>struct header {<br>
385 char* source;<br>
387 char* extra_text;<br>
390 Gedcom_ctxt my_header_start_cb(Gedcom_rec rec, int level, Gedcom_val xref, char* tag,
392
393 int parsed_tag, Gedcom_val parsed_value)<br>
395 struct header head = my_make_header_struct();<br>
396 return (Gedcom_ctxt)head;<br>
399 void my_default_cb(Gedcom_elt elt, Gedcom_ctxt parent, int level, char* tag, char*
400 raw_value, int parsed_tag)<br>
402 struct header head = (struct header)parent;<br>
403 my_header_add_to_extra_text(head, level, tag, raw_value);<br>
406 gedcom_set_default_callback(my_default_cb);<br>
407 gedcom_subscribe_to_record(REC_HEAD, my_header_start, NULL);<br>
409 result = gedcom_parse_file(filename);</code><br>
411 Note that the default callback will be called for any tag that isn't
412 specifically subscribed upon by the application, and can thus be called
413 in various contexts. For simplicity, the example above doesn't take
414 this into account (the <code>parent</code> could be of different
415 types, depending on the context).<br>
417 Note also that the default callback is not called when the parent context
418 is <code>NULL</code><code></code>. This is e.g. the case if none
419 of the "upper" tags has been subscribed upon.<br>
422 <hr width="100%" size="2"><br>
423 <h2><a name="C_object_model"></a>C object model</h2>
424 In the GEDCOM object model, all the data is immediately available after calling <code>gom_parse_file()</code>. For this, an entire model based on C structs is used. These structs are documented <a href="gomxref.html">here</a>,
425 and follow the GEDCOM syntax quite closely. Each of the records in
426 a GEDCOM file are modelled by a separate struct, and some common sub-structures
427 have their own struct definition.<br>
429 <h3><a name="Main_functions"></a>Main functions<br>
431 The following functions are available to get at these structs:<br>
433 <li>First, there are two functions to get the header record and the submission
434 record (there can be only one of them in a GEDCOM file):<br>
435 <blockquote><code>struct header* gom_get_header();<br>
436 struct submission* gom_get_submission();<br>
439 <li>Further, for each of the other records, there are two functions, one
440 to get the first of such records, and one to get a record via its cross-reference
441 tag in the GEDCOM file:<br>
442 <blockquote><code>struct XXX* gom_get_first_XXX();<br>
443 struct XXX* gom_get_XXX_by_xref(char* xref);</code><br>
447 <blockquote>The XXX stands for one of the following: <code>family, </code><code>individual, multimedia, note, repository, source, submitter, user_rec</code>.<br>
449 <h3><a name="Object_model_structure"></a>Object model structure<br>
451 All records of a certain type are linked together in a linked list. The
452 above functions only give access to the first record of each linked list.
453 The others can be accessed by traversing the linked list via the <code>next</code> member of the structs. This means that e.g. the following piece of code will traverse the linked list of family records:<br>
454 <blockquote><code>struct family* fam;<br>
456 for (fam = gom_get_first_family() ; fam ; fam = fam->next) {<br>
460 The <code>next</code> member of the last element in the list is guaranteed to have the <code>NULL</code> value.<br>
462 Actually, the linked list is a doubly-linked list: each record also has a <code>previous</code> member. But for implementation reasons the behaviour of this <code>previous</code> member on the edges of the linked list will not be guaranteed, i.e. it can be circular or terminated with <code>NULL</code>, no assumptions can be made in the application code.<br>
464 This linked-list model applies also to all sub-structures of the main record structs, i.e. each struct that has a <code>next </code>and <code>previous</code>
465 member following the above conventions. This means that the following
466 piece of code traverses all children of a family (see the details of the
467 different structs <a href="gomxref.html">here</a>):<br>
468 <blockquote><code>struct family* fam = ...;<br>
470 struct xref_list* xrl;<br>
471 for (xrl = fam->children ; xrl ; xrl = xrl->next) {<br>
475 Note that all character strings in the object model are encoded in UTF-8 (<a href="file:///home/verthezp/src/external/gedcom-parse/doc/encoding.html">Why UTF-8?</a>).<br>
476 <h3><a name="User_data"></a>User data</h3>
477 Each of the structs has an extra member called <code>extra</code> (of type <code>struct user_data*</code>).
478 This gathers all non-standard GEDCOM tags within the scope of the struct
479 in a flat linked list, no matter what the internal structure of the non-standard
480 tags is. Each element of the linked list has:<br>
482 <li>a level: the level number in the GEDCOM file</li>
483 <li>a tag: the tag given in the GEDCOM file</li>
484 <li>a value: the value, which can be a string value or a cross-reference value (one of the two will be non-NULL)<br>
487 This way, none of the information in the GEDCOM file is lost, even the non-standard information.<br>
488 <hr width="100%" size="2">
490 <h2><a name="Other_API_functions"></a>Other API functions<br>
493 Although the above describes the basic interface of the gedcom parser, there
494 are some other functions that allow to customize the behaviour of the library.
495 These will be explained in the current section.<br>
498 <h3><a name="Debugging"></a>Debugging</h3>
499 The library can generate various debugging output, not only from itself,
500 but also the debugging output generated by the yacc parser. By default,
501 no debugging output is generated, but this can be customized using the
502 following function:<br>
505 <blockquote><code>void <b>gedcom_set_debug_level</b> (int level, FILE*
506 trace_output)</code><br>
508 The <code>level</code> can be one of the following values:<br>
512 <li>0: no debugging information (this is the
514 <li>1: only debugging information from libgedcom
516 <li>2: debugging information from libgedcom
521 If the <code>trace_output</code> is <code>NULL</code>, debugging information
522 will be written to <code>stderr</code>, otherwise the given file handle
523 is used (which must be open).<br>
527 <h3><a name="Error_treatment"></a>Error treatment</h3>
528 One of the previous sections already described the callback to be
529 registered to get error messages. The library also allows to customize
530 what happens on an error, using the following function:<br>
533 <blockquote><code>void <b>gedcom_set_error_handling</b> (Gedcom_err_mech
534 mechanism)</code><br>
536 The <code>mechanism</code> can be one of:<br>
540 <li><code>IMMED_FAIL</code>: immediately fail
541 the parsing on an error (this is the default)</li>
542 <li><code>DEFER_FAIL</code>: continue parsing
543 after an error, but return a failure code eventually</li>
544 <li><code>IGNORE_ERRORS</code>: continue parsing
545 after an error, return success always</li>
549 This doesn't influence the generation of error or warning messages,
550 only the behaviour of the parser and its return code.<br>
554 <h3><a name="Compatibility_mode"></a>Compatibility mode<br>
556 Applications are not necessarily true to the GEDCOM spec (or use a
557 different version than 5.5). The intention is that the library is
558 resilient to this, and goes in compatibility mode for files written by specific
559 programs (detected via the HEAD.SOUR tag). This compatibility mode
560 can be enabled and disabled via the following function:<br>
563 <blockquote><code>void <b>gedcom_set_compat_handling</b> (int enable_compat)</code><br>
565 The argument can be:<br>
569 <li>0: disable compatibility mode</li>
570 <li>1: allow compatibility mode (this is the
576 Currently, there is a beginning for compatibility for ftree and Lifelines (3.0.2).<br>
578 <hr width="100%" size="2">
579 <h2><a name="Converting_character_sets"></a>Converting character sets</h2>
580 All strings passed by the GEDCOM parser to the application are in UTF-8
581 encoding. Typically, an application needs to convert this to something
582 else to be able to display it.<br>
584 The most common case is that the output character set is controlled by
585 the <code>locale</code> mechanism (i.e. via the <code>LANG</code>, <code>
586 LC_ALL</code> or <code>LC_CTYPE</code> environment variables), which also
587 controls the <code>gettext</code> mechanism in the application. <br>
591 The source distribution of <code>
592 gedcom-parse</code> contains an example implementation (<code>utf8-locale.c</code>
593 and <code> utf8-locale.h</code> in the "t" subdirectory of the top directory).
594 Feel free to use it in your source code (it is not part of the library,
595 and it isn't installed anywhere, so you need to take over the source and
596 header file in your application). <br>
598 Its interface is:<br>
601 <pre><code>char *<b>convert_utf8_to_locale</b> (char *input, int *conv_failures);<br>char *<b>convert_locale_to_utf8</b> (char *input);<br></code></pre>
603 Both functions return a pointer to a static buffer that is overwritten
604 on each call. To function properly, the application must first set
605 the locale using the <code>setlocale</code> function (the second step detailed
606 below). All other steps given below, including setting up and closing
607 down the conversion handles, are transparantly handled by the two functions.
610 If you pass a pointer to an integer to the first function, it will be
611 set to the number of conversion failures, i.e. characters that couldn't
612 be converted; you can also just pass <code>NULL</code> if you are not interested
613 (note that usually, the interesting information is just whether there <i>
614 were</i> conversion failures or not, which is then given by the integer
615 being bigger than zero or not). The second function doesn't need this,
616 because any locale can be converted to UTF-8.<br>
618 You can change the "?" that is output for characters that can't be converted
619 to any string you want, using the following function before the conversion
623 <pre><code>void <b>convert_set_unknown</b> (const char *unknown);</code></pre>
626 If you want to have your own functions for it instead of this example
627 implementation, the following steps need to be taken by the application
628 (more detailed info can be found in the info file of the GNU libc library
629 in the "Generic Charset Conversion" section under "Character Set Handling"
630 or online <a href="http://www.gnu.org/manual/glibc-2.2.3/html_chapter/libc_6.html#SEC99">
634 <li>inclusion of some headers:</li>
640 <pre><code>#include <locale.h> /* for setlocale */<br>#include <langinfo.h> /* for nl_langinfo */<br>#include <iconv.h> /* for iconv_* functions */<br></code></pre>
645 <li>set the program's current locale to what
646 the user configured in the environment:</li>
652 <pre><code>setlocale(LC_ALL, "");</code><br></pre>
657 <li>open a conversion handle for conversion
658 from UTF-8 to the character set of the current locale (once for the entire
665 <pre><code>iconv_t iconv_handle;<br>...<br>iconv_handle = iconv_open(nl_langinfo(CODESET), "UTF-8");</code><br>if (iconv_handle == (iconv_t) -1)<br> /* signal an error */<br></pre>
670 <li>then, every string can be converted
671 using the following:</li>
677 <pre><code>/* char* in_buf is the input buffer, size_t in_len is its length */<br>/* char* out_buf is the output buffer, size_t out_len is its length */<br><br>size_t nconv;<br>char *in_ptr = in_buf;<br>char *out_ptr = out_buf;<br>nconv = iconv(iconv_handle, &in_ptr, &in_len, &out_ptr, &out_len);</code></pre>
681 <blockquote>If the output buffer is not big enough, <code>iconv</code> will
682 return -1 and set <code>errno</code> to <code>E2BIG</code>. Also,
683 the <code>in_ptr</code> and <code>out_ptr</code> will point just after
684 the last successfully converted character in the respective buffers, and
685 the <code> in_len</code> and <code>out_len</code> will be updated to show
686 the remaining lengths. There can be two strategies here:<br>
689 <li>Make sure from the beginning
690 that the output buffer is big enough. However, it's difficult to find
691 an absolute maximum length in advance, even given the length of the input
695 <li>Do the conversion in several
696 steps, growing the output buffer each time to make more space, and calling
697 <code>iconv</code> consecutively until the conversion is complete.
698 This is the preferred way (a function could be written to encapsulate
702 Another error case is when the conversion was unsuccessful (if one of
703 the characters can't be represented in the target character set). The
704 <code> iconv</code> function will then also return -1 and set <code>errno</code>
705 to <code>EILSEQ</code>; the <code>in_ptr</code> will point to the character
706 that couldn't be converted. In that case, again two strategies are
710 <li>Just fail the conversion,
711 and show an error. This is not very user friendly, of course.<br>
714 <li>Skip over the character that
715 can't be converted and append a "?" to the output buffer, then call <code>
716 iconv</code> again. Skipping over a UTF-8 character is fairly simple,
717 as follows from the <a href="http://www.cl.cam.ac.uk/%7Emgk25/unicode.html#utf-8">encoding rules</a>
725 <li>if the first byte is in
726 binary 0xxxxxxx, then the character is only one byte long, just skip over
730 <li>if the first byte is in
731 binary 11xxxxxx, then skip over that byte and all bytes 10xxxxxx that follow.<br>
740 <li>eventually, the conversion
741 handle needs to be closed (when the program exits):<br>
748 <pre><code>iconv_close(iconv_handle);<br></code></pre>
751 The example implementation
752 mentioned above grows the output buffer dynamically and outputs "?" for characters
753 that can't be converted.<br>
756 <hr width="100%" size="2">
758 <h2><a name="Support_for_configure.in"></a>Support for configure.in</h2>
759 Programs using the GEDCOM parser library and using autoconf to configure
760 their sources can use the following statements in configure.in (the example
761 is checking for gedcom-parse, version 1.34):<br>
763 <blockquote><code>AC_CHECK_LIB(gedcom, gedcom_parse_file,,<br>
764 AC_MSG_ERROR(Cannot
765 find libgedcom: Please install gedcom-parse))<br>
766 AC_MSG_CHECKING(for libgedcom version)<br>
768 #include <stdio.h><br>
769 #include <stdlib.h><br>
770 #include <gedcom.h><br>
774 if (GEDCOM_PARSE_VERSION >= 1034) exit(0);<br>
777 ac_gedcom_version_ok='yes',<br>
778 ac_gedcom_version_ok='no',<br>
779 ac_gedcom_version_ok='no')<br>
780 if test "$ac_gedcom_version_ok" = 'yes' ; then<br>
781 AC_MSG_RESULT(ok)<br>
783 AC_MSG_RESULT(not ok)<br>
784 AC_MSG_ERROR(You need at least version 1.34 of gedcom-parse)<br>
787 There are three preprocessor symbols defined for version checks in the
791 <li><code>GEDCOM_PARSE_VERSION_MAJOR</code></li>
792 <li><code>GEDCOM_PARSE_VERSION_MINOR</code></li>
793 <li><code>GEDCOM_PARSE_VERSION</code><br>
797 The last one is equal to <code>(GEDCOM_PARSE_VERSION_MAJOR * 1000) + GEDCOM_PARSE_VERSION_MINOR.</code><br>
799 <hr width="100%" size="2">
801 <pre><font size="-1">$Id$<br>$Name$</font><br></pre>