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<h1 align="center">Using the GEDCOM parser library</h1>
- <br>
-
+ <br>
+
<h2>Index</h2>
-
-<ul>
- <li><a href="#anchor">Overview</a></li>
- <li><a href="#Error_handling">Error handling</a></li>
- <li><a href="#Data_callback_mechanism">Data callback mechanism</a></li>
+<ul>
+ <li><a href="#anchor">Overview</a></li>
+ <li><a href="#Error_handling">Error handling</a></li>
+ <li><a href="#Data_callback_mechanism">Data callback mechanism</a></li>
+
<ul>
- <li><a href="#Start_and_end_callbacks">Start and end callbacks</a></li>
- <li><a href="#Default_callbacks">Default callbacks</a></li>
-
+ <li><a href="#Start_and_end_callbacks">Start and end callbacks</a></li>
+ <li><a href="#Default_callbacks">Default callbacks</a></li>
+
+ </ul><li><a href="#C_object_model">C object model</a></li>
+ <ul>
+ <li><a href="#Main_functions">Main functions</a></li>
+ <li><a href="#Object_model_structure">Object model structure</a></li>
+ <li><a href="#User_data">User data</a><br>
+ </li>
</ul>
- <li><a href="#Other_API_functions">Other API functions</a></li>
-
+
+ <li><a href="#Other_API_functions">Other API functions</a></li>
+
<ul>
- <li><a href="#Debugging">Debugging</a></li>
- <li><a href="#Error_treatment">Error treatment</a></li>
- <li><a href="#Compatibility_mode">Compatibility mode</a></li>
-
+ <li><a href="#Debugging">Debugging</a></li>
+ <li><a href="#Error_treatment">Error treatment</a></li>
+ <li><a href="#Compatibility_mode">Compatibility mode</a></li>
+
</ul>
- <li><a href="interface.html">Interface details</a><br>
- </li>
-
+ <li><a href="#Converting_character_sets">Converting character sets</a></li>
+ <li><a href="#Support_for_configure.in">Support for configure.in</a><br>
+<br>
+ </li>
+ <li><a href="interface.html">Interface details of the callback parser</a></li><li><a href="gomxref.html">C object model details</a><br>
+ </li>
+
+
</ul>
-
-<hr width="100%" size="2">
+
+<hr width="100%" size="2">
<h2><a name="Overview"></a>Overview<br>
- </h2>
- The GEDCOM parser library is built as a callback-based parser (comparable
- to the SAX interface of XML). It comes with:<br>
-
+ </h2> The GEDCOM
+parser library provides two interfaces. At the one hand, it can be
+used as a callback-based parser (comparable to the SAX interface of
+XML); at the other hand, the parser can be used to convert the GEDCOM file
+into an object model (comparable to the DOM interface of XML). It comes
+with:<br>
+
+<ul>
+ <li>a library (<code>libgedcom.so</code>), to be linked in the
+application program, which implements the callback parser</li>
+ <li>a header file (<code>gedcom.h</code>), to be used in the sources
+ of the application program</li>
+ <li>a header file (<code>gedcom-tags.h</code>) that is also installed,
+ but that is automatically included via <code>gedcom.h</code></li></ul>Additionally, if you want to use the GEDCOM C object model, the following should be used (note that <code>libgedcom.so</code> is also needed in this case, because the object model uses the callback parser internally):<br>
<ul>
- <li>a library (<code>libgedcom.so</code>), to be linked in the application
- program</li>
- <li>a header file (<code>gedcom.h</code>), to be used in the sources
- of the application program</li>
- <li>a header file (<code>gedcom-tags.h</code>) that is also installed,
-but that is automatically included via <code>gedcom.h</code><br>
- </li>
-
+ <li>a library (<code>libgedcom_gom.so</code>), to be linked in the application program, which implements the C object model</li>
+ <li>a header file (<code>gom.h</code>), to be used in the sources of the application program<br>
+ </li>
+
+
</ul>
- Next to these, there is also a data directory in <code>$PREFIX/share/gedcom-parse</code>
- that contains some additional stuff, but which is not immediately important
- at first. I'll leave the description of the data directory for later.<br>
- <br>
- The very simplest call of the gedcom parser is simply the following
-piece of code (include of the gedcom header is assumed, as everywhere in
-this manual):<br>
-
+
+ Next to these, there is also a data directory in <code>$PREFIX/share/gedcom-parse</code>
+ that contains some additional stuff, but which is not immediately
+ important at first. I'll leave the description of the data directory
+ for later.<br>
+ <br>
+ The very simplest call of the gedcom callback parser is simply the following
+ piece of code (include of the <code>gedcom.h</code> header is assumed, as everywhere
+in this manual):<br>
+
<blockquote><code>int result;<br>
- ...<br>
- result = <b>gedcom_parse_file</b>("myfamily.ged");<br>
- </code> </blockquote>
- Although this will not provide much information, one thing it does is
- parse the entire file and return the result. The function returns
-0 on success and 1 on failure. No other information is available using
- this function only.<br>
- <br>
- The next sections will refine this to be able to have meaningful errors
- and the actual data that is in the file.<br>
-
- <hr width="100%" size="2">
- <h2><a name="Error_handling"></a>Error handling</h2>
- Since this is a relatively simple topic, it is discussed before the actual
- callback mechanism, although it also uses a callback...<br>
- <br>
- The library can be used in several different circumstances, both terminal-based
- as GUI-based. Therefore, it leaves the actual display of the error
- message up to the application. For this, the application needs to
-register a callback before parsing the GEDCOM file, which will be called
-by the library on errors, warnings and messages.<br>
- <br>
- A typical piece of code would be:<br>
-
- <blockquote><code>void <b>my_message_handler</b> (Gedcom_msg_type type,
- char *msg)<br>
- {<br>
- ...<br>
- }<br>
- ...<br>
- <b>gedcom_set_message_handler</b>(my_message_handler);<br>
- ...<br>
- result = <b>gedcom_parse_file</b>("myfamily.ged");</code><br>
- </blockquote>
- In the above piece of code, <code>my_message_handler</code> is the callback
- that will be called for errors (<code>type=ERROR</code>), warnings (<code>
- type=WARNING</code>) and messages (<code>type=MESSAGE</code>). The
- callback must have the signature as in the example. For errors, the
- <code> msg</code> passed to the callback will have the format:<br>
-
- <blockquote><code>Error on line</code> <i><lineno></i>: <i><actual_message></i><br>
- </blockquote>
- Note that the entire string will be properly internationalized, and encoded
- in UTF-8 (see "Why UTF-8?" <i>LINK TBD</i>). Also, no newline
- is appended, so that the application program can use it in any way it wants.
- Warnings are similar, but use "Warning" instead of "Error". Messages
- are plain text, without any prefix.<br>
- <br>
- With this in place, the resulting code will already show errors and warnings
- produced by the parser, e.g. on the terminal if a simple <code>printf</code>
- is used in the message handler.<br>
-
- <hr width="100%" size="2">
- <h2><a name="Data_callback_mechanism"></a>Data callback mechanism</h2>
- The most important use of the parser is of course to get the data out
-of the GEDCOM file. As already mentioned, the parser uses a callback
- mechanism for that. In fact, the mechanism involves two levels.<br>
- <br>
- The primary level is that each of the sections in a GEDCOM file is notified
- to the application code via a "start element" callback and an "end element"
- callback (much like in a SAX interface for XML), i.e. when a line containing
- a certain tag is parsed, the "start element" callback is called for that
- tag, and when all its subordinate lines with their tags have been processed,
- the "end element" callback is called for the original tag. Since GEDCOM
- is hierarchical, this results in properly nested calls to appropriate "start
- element" and "end element" callbacks.<br>
- <br>
- However, it would be typical for a genealogy program to support only
-a subset of the GEDCOM standard, certainly a program that is still under
-development. Moreover, under GEDCOM it is allowed for an application
-to define its own tags, which will typically not be supported by another
-application. Still, in that case, data preservation is important;
-it would hardly be accepted that information that is not understood by
-a certain program is just removed.<br>
- <br>
- Therefore, the second level of callbacks involves a "default callback".
- An application needs to subscribe to callbacks for tags it does support,
- and need to provide a "default callback" which will be called for tags it
- doesn't support. The application can then choose to just store the
-information that comes via the default callback in plain textual format.<br>
+ ...<br>
+ <b>gedcom_init</b>();<br>
+ ...<br>
+ result = <b>gedcom_parse_file</b>("myfamily.ged");<br>
+ </code> </blockquote>
+ Although this will not provide much information, one thing it does
+ is parse the entire file and return the result. The function returns
+ 0 on success and 1 on failure. No other information is available
+using this function only.<br>
+<br>
+Alternatively, programs using the C object model should use the following (in this case, the inclusion of both <code>gedcom.h</code> and <code>gom.h</code> is required):<br>
+
+<blockquote><code>int result;<br>
+ ...<br>
+ <b>gedcom_init</b>();<br>
+ ...<br>
+ result = <b>gom_parse_file</b>("myfamily.ged");<br>
+ </code> </blockquote>
+The call to <code>gom_parse_file</code> will build the C object model, which is then a complete representation of the GEDCOM file.<br>
+<br>
+No matter which of the interfaces you use, the call to <code>gedcom_init</code>() should be one of the first calls
+in your program. The requirement is that it should come before the first
+call to <code>iconv_open</code> (part of the generic character set conversion
+feature) in the program, either by your program itself, or indirectly by
+the library calls it makes. Practically, it should e.g. come before
+ any calls to any GTK functions, because GTK uses <code>iconv_open</code>
+ in its initialization.<br>
+ <br>
+For the same reason it is also advised to put
+the <code>-lgedcom</code> option
+on the linking of the program as the last option, so that its initialization
+code is run first. In the case of using the C object model, the linking
+options should be: <code>-lgedcom_gom -lgedcom</code><br>
<br>
- After this introduction, let's see what the API looks like...<br>
+ The next sections will refine this piece of code to be able to have
+ meaningful errors and the actual data that is in the file.<br>
+
+<hr width="100%" size="2">
+<h2><a name="Error_handling"></a>Error handling</h2>The library can be used in several different circumstances, both
+terminal-based as GUI-based. Therefore, it leaves the actual display
+of the error message up to the application. For this, the application
+needs to register a callback before parsing the GEDCOM file, which will
+be called by the library on errors, warnings and messages.<br>
<br>
-
- <h3><a name="Start_and_end_callbacks"></a>Start and end callbacks</h3>
-
- <h4><i>Callbacks for records</i> <br>
- </h4>
- As a simple example, we will get some information from the header of
-a GEDCOM file. First, have a look at the following piece of code:<br>
-
- <blockquote><code>Gedcom_ctxt <b>my_header_start_cb</b> (int level,
- <br>
-
- Gedcom_val xref, <br>
-
- char *tag, <br>
-
- char *raw_value,<br>
-
- int parsed_tag, <br>
-
- Gedcom_val parsed_value)<br>
- {<br>
- printf("The header starts\n");<br>
- return (Gedcom_ctxt)1;<br>
- }<br>
- <br>
- void <b>my_header_end_cb</b> (Gedcom_ctxt self)<br>
- {<br>
- printf("The header ends, context is %d\n", self); /* context
- will print as "1" */<br>
- }<br>
- <br>
- ...<br>
- <b>gedcom_subscribe_to_record</b>(REC_HEAD, my_header_start_cb,
- my_header_end_cb);<br>
- ...<br>
- result = <b>gedcom_parse_file</b>("myfamily.ged");</code><br>
+ A typical piece of code would be (<code>gom_parse_file</code> would be called in case the C object model is used):<br>
+
+<blockquote><code>void <b>my_message_handler</b> (Gedcom_msg_type type,
+ char *msg)<br>
+ {<br>
+ ...<br>
+ }<br>
+ ...<br>
+ <b>gedcom_set_message_handler</b>(my_message_handler);<br>
+ ...<br>
+ result = <b>gedcom_parse_file</b>("myfamily.ged");</code><br>
</blockquote>
- Using the <code>gedcom_subscribe_to_record</code> function, the application
- requests to use the specified callbacks as start and end callback. The
-end callback is optional: you can pass <code>NULL</code> if you are not
-interested in the end callback. The identifiers to use as first argument
-to the function (here <code>REC_HEAD</code>) are described in the <a href="interface.html#Record_identifiers">
- interface details</a>.<br>
- <br>
- From the name of the function it becomes clear that this function is
-specific to complete records. For the separate elements in records
-there is another function, which we'll see shortly. Again, the callbacks
-need to have the signatures as shown in the example.<br>
- <br>
- The <code>Gedcom_ctxt</code> type that is used as a result of the start
- callback and as an argument to the end callback is vital for passing context
- necessary for the application. This type is meant to be opaque; in
-fact, it's a void pointer, so you can pass anything via it. The important
- thing to know is that the context that the application returns in the start
- callback will be passed in the end callback as an argument, and as we will
- see shortly, also to all the directly subordinate elements of the record.<br>
- <br>
- The <code>tag</code> is the GEDCOM tag in string format, the <code>parsed_tag</code>
- is an integer, for which symbolic values are defined as <code>TAG_HEAD,</code>
- <code>TAG_SOUR,</code> <code>TAG_DATA,</code> ... and <code>USERTAG </code><code></code>
- for the application-specific tags. These values are defined in the
-header <code>gedcom-tags.h</code> that is installed, and included via <code>
- gedcom.h</code> (so no need to include <code>gedcom-tags.h</code> yourself).<br>
- <br>
- The example passes a simple integer as context, but an application could
- e.g. pass a <code>struct</code> that will contain the information for the
- header. In the end callback, the application could then e.g. do some
- finalizing operations on the <code>struct</code> to put it in its database.<br>
- <br>
- (Note that the <code>Gedcom_val</code> type for the <code>xref</code>
- and <code>parsed_value</code> arguments was not discussed, see further
-for this)<br>
- <br>
+ In the above piece of code, <code>my_message_handler</code> is the
+ callback that will be called for errors (<code>type=ERROR</code>), warnings
+ (<code>type=WARNING</code>) and messages (<code>type=MESSAGE</code>). The
+ callback must have the signature as in the example. For errors,
+the <code> msg</code> passed to the callback will have the format:<br>
- <h4><i>Callbacks for elements</i></h4>
- We will now retrieve the SOUR field (the name of the program that wrote
- the file) from the header:<br>
-
- <blockquote><code>Gedcom_ctxt <b>my_header_source_start_cb</b>(Gedcom_ctxt
- parent,<br>
-
- int
- level,<br>
-
- char*
- tag,<br>
-
- char*
- raw_value,<br>
-
- int
- parsed_tag,<br>
-
- Gedcom_val
- parsed_value)<br>
- {<br>
- char *source = GEDCOM_STRING(parsed_value);<br>
- printf("This file was written by %s\n", source);<br>
- return parent;<br>
- }<br>
+<blockquote><code>Error on line</code> <i><lineno></i>: <i><actual_message></i><br>
+ </blockquote>
+ Note that the entire string will be properly internationalized, and
+ encoded in UTF-8 (<a href="encoding.html">Why UTF-8?</a>). Also,
+no newline is appended, so that the application program can use it in any
+way it wants. Warnings are similar, but use "Warning" instead of "Error".
+ Messages are plain text, without any prefix.<br>
+ <br>
+ With this in place, the resulting code will already show errors and
+ warnings produced by the parser, e.g. on the terminal if a simple <code>
+ printf</code> is used in the message handler.<br>
+
+<hr width="100%" size="2">
+<h2><a name="Data_callback_mechanism"></a>Data callback mechanism</h2>
+ The most important use of the parser is of course to get the data
+out of the GEDCOM file. This section focuses on the callback mechanism (see the <a href="#C_object_model">next section</a> for the C object model). In fact, the mechanism involves two levels.<br>
+ <br>
+ The primary level is that each of the sections in a GEDCOM file is
+ notified to the application code via a "start element" callback and an
+ "end element" callback (much like in a SAX interface for XML), i.e. when
+ a line containing a certain tag is parsed, the "start element" callback
+ is called for that tag, and when all its subordinate lines with their
+tags have been processed, the "end element" callback is called for the
+original tag. Since GEDCOM is hierarchical, this results in properly
+nested calls to appropriate "start element" and "end element" callbacks.<br>
+ <br>
+ However, it would be typical for a genealogy program to support only
+ a subset of the GEDCOM standard, certainly a program that is still under
+ development. Moreover, under GEDCOM it is allowed for an application
+ to define its own tags, which will typically not be supported by
+another application. Still, in that case, data preservation is important;
+ it would hardly be accepted that information that is not understood by
+ a certain program is just removed.<br>
+ <br>
+ Therefore, the second level of callbacks involves a "default callback".
+ An application needs to subscribe to callbacks for tags it does support,
+ and need to provide a "default callback" which will be called for tags
+it doesn't support. The application can then choose to just store
+the information that comes via the default callback in plain textual format.<br>
+ <br>
+ After this introduction, let's see what the API looks like...<br>
<br>
- void <b>my_header_source_end_cb</b>(Gedcom_ctxt parent,<br>
+
+<h3><a name="Start_and_end_callbacks"></a>Start and end callbacks</h3>
+
+<h4><i>Callbacks for records</i> <br>
+ </h4>
+ As a simple example, we will get some information from the header
+of a GEDCOM file. First, have a look at the following piece of code:<br>
+
+<blockquote><code>Gedcom_ctxt <b>my_header_start_cb</b> (Gedcom_rec rec,<br>
+ int level, <br>
- Gedcom_ctxt self,<br>
+ Gedcom_val xref, <br>
- Gedcom_val parsed_value)<br>
- {<br>
- printf("End of the source description\n");<br>
- }<br>
- <br>
- ...<br>
- <b>gedcom_subscribe_to_element</b>(ELT_HEAD_SOUR,<br>
+ char *tag, <br>
- my_header_source_start_cb,<br>
+ char *raw_value,<br>
- my_header_source_end_cb);<br>
- ...<br>
- result = <b>gedcom_parse_file</b>("myfamily.ged");</code><br>
- </blockquote>
- The subscription mechanism for elements is similar, only the signatures
- of the callbacks differ. The signature for the start callback shows
- that the context of the parent line (e.g. the <code>struct</code> that describes
- the header) is passed to this start callback. The callback itself
-returns here the same context, but this can be its own context object of
-course. The end callback is called with both the context of the parent
-and the context of itself, which will be the same in the example. Again,
- the list of identifiers to use as a first argument for the subscription
-function are detailed in the <a href="interface.html#Element_identifiers">
-interface details</a> .<br>
- <br>
- If we look at the other arguments of the start callback, we see the level
- number (the initial number of the line in the GEDCOM file), the tag (e.g.
- "SOUR"), and then a raw value, a parsed tag and a parsed value. The
-raw value is just the raw string that occurs as value on the line next to
-the tag (in UTF-8 encoding). The parsed value is the meaningful value
-that is parsed from that raw string. The parsed tag is described in
-the section for record callbacks.<br>
- <br>
- The <code>Gedcom_val</code> type is meant to be an opaque type. The
- only thing that needs to be known about it is that it can contain specific
- data types, which have to be retrieved from it using pre-defined macros.
- These data types are described in the <a href="interface.html#Gedcom_val_types">
- interface details</a>. <br>
+ int parsed_tag, <br>
+
+ Gedcom_val parsed_value)<br>
+ {<br>
+ printf("The header starts\n");<br>
+ return (Gedcom_ctxt)1;<br>
+ }<br>
+ <br>
+ void <b>my_header_end_cb</b> (Gedcom_rec rec, Gedcom_ctxt self)<br>
+ {<br>
+ printf("The header ends, context is %d\n", (int)self);
+ /* context will print as "1" */<br>
+ }<br>
+ <br>
+ ...<br>
+ <b>gedcom_subscribe_to_record</b>(REC_HEAD, my_header_start_cb,
+ my_header_end_cb);<br>
+ ...<br>
+ result = <b>gedcom_parse_file</b>("myfamily.ged");</code><br>
+ </blockquote>
+ Using the <code>gedcom_subscribe_to_record</code> function, the
+ application requests to use the specified callbacks as start and end
+callback. The end callback is optional: you can pass <code>NULL</code>
+ if you are not interested in the end callback. The identifiers
+to use as first argument to the function (here <code>REC_HEAD</code>)
+are described in the <a href="interface.html#Record_identifiers"> interface
+details</a> . These are also passed as first argument in the callbacks (the <code>Gedcom_rec</code> argument).<br>
+ <br>
+ From the name of the function it becomes clear that this function
+is specific to complete records. For the separate elements in records
+ there is another function, which we'll see shortly. Again, the callbacks
+ need to have the signatures as shown in the example.<br>
+ <br>
+ The <code>Gedcom_ctxt</code> type that is used as a result of the
+start callback and as an argument to the end callback is vital for passing
+context necessary for the application. This type is meant to be opaque;
+in fact, it's a void pointer, so you can pass anything via it. The
+important thing to know is that the context that the application returns
+in the start callback will be passed in the end callback as an argument,
+and as we will see shortly, also to all the directly subordinate elements
+of the record.<br>
<br>
- Some extra notes:<br>
-
- <ul>
- <li>The <code>Gedcom_val</code> argument of the end callback
- is currently not used. It is there for future enhancements.</li>
- <li>There is also a <code>Gedcom_val</code> argument in the
- start callback for records. This argument is currently a string value
- giving the pointer in string form.</li>
-
- </ul>
-
- <h3><a name="Default_callbacks"></a>Default callbacks<br>
- </h3>
- As described above, an application doesn't always implement the entire
- GEDCOM spec, and application-specific tags may have been added by other
-applications. To preserve this extra data anyway, a default callback
-can be registered by the application, as in the following example:<br>
-
- <blockquote><code>void <b>my_default_cb</b> (Gedcom_ctxt parent,
- int level, char* tag, char* raw_value, int parsed_tag)<br>
- {<br>
- ...<br>
- }<br>
- <br>
- ...<br>
- <b>gedcom_set_default_callback</b>(my_default_cb);<br>
- ...<br>
- result = <b>gedcom_parse_file</b>("myfamily.ged");</code><br>
- </blockquote>
- This callback has a similar signature as the previous ones,
-but it doesn't contain a parsed value. However, it does contain the
-parent context, that was returned by the application for the most specific
-containing tag that the application supported.<br>
- <br>
- Suppose e.g. that this callback is called for some tags in the header
-that are specific to some other application, then our application could
-make sure that the parent context contains the struct or object that represents
-the header, and use the default callback here to add the level, tag and raw_value
- as plain text in a member of that struct or object, thus preserving the
-information. The application can then write this out when the data
-is saved again in a GEDCOM file. To make it more specific, consider
-the following example:<br>
-
- <blockquote><code>struct header {<br>
- char* source;<br>
- ...<br>
- char* extra_text;<br>
- };<br>
- <br>
- Gedcom_ctxt my_header_start_cb(int level, Gedcom_val xref, char* tag,
-char *raw_value,<br>
+ The <code>tag</code> is the GEDCOM tag in string format, the <code>parsed_tag</code>
+ is an integer, for which symbolic values are defined as <code>TAG_HEAD,</code>
+ <code>TAG_SOUR,</code> <code>TAG_DATA,</code> ... and <code>USERTAG
+</code><code></code> for the application-specific tags. These values
+are defined in the header <code>gedcom-tags.h</code> that is installed,
+and included via <code> gedcom.h</code> (so no need to include <code>gedcom-tags.h</code>
+ yourself).<br>
+ <br>
+ The example passes a simple integer as context, but an application
+ could e.g. pass a <code>struct</code> (or an object in a C++ application)
+ that will contain the information for the header. In the end callback,
+ the application could then e.g. do some finalizing operations on the
+<code> struct</code> to put it in its database.<br>
+ <br>
+ (Note that the <code>Gedcom_val</code> type for the <code>xref</code>
+ and <code>parsed_value</code> arguments was not discussed, see further
+ for this)<br>
+ <br>
+
+<h4><i>Callbacks for elements</i></h4>
+ We will now retrieve the SOUR field (the name of the program that
+wrote the file) from the header:<br>
+
+<blockquote><code>Gedcom_ctxt <b>my_header_source_start_cb</b>(Gedcom_elt elt,<br>
- int parsed_tag, Gedcom_val parsed_value)<br>
- {<br>
- struct header head = my_make_header_struct();<br>
- return (Gedcom_ctxt)head;<br>
- }<br>
+ Gedcom_ctxt
+ parent,<br>
+
+ int
+ level,<br>
+
+ char*
+ tag,<br>
+
+ char*
+ raw_value,<br>
+
+ int
+ parsed_tag,<br>
+
+ Gedcom_val
+ parsed_value)<br>
+ {<br>
+ char *source = GEDCOM_STRING(parsed_value);<br>
+ printf("This file was written by %s\n", source);<br>
+ return parent;<br>
+ }<br>
+ <br>
+ void <b>my_header_source_end_cb</b>(Gedcom_elt elt,<br>
+ Gedcom_ctxt parent,<br>
+
+ Gedcom_ctxt self,<br>
+
+ Gedcom_val parsed_value)<br>
+ {<br>
+ printf("End of the source description\n");<br>
+ }<br>
+ <br>
+ ...<br>
+ <b>gedcom_subscribe_to_element</b>(ELT_HEAD_SOUR,<br>
+
+ my_header_source_start_cb,<br>
+
+ my_header_source_end_cb);<br>
+ ...<br>
+ result = <b>gedcom_parse_file</b>("myfamily.ged");</code><br>
+ </blockquote>
+ The subscription mechanism for elements is similar, only the signatures
+ of the callbacks differ. The signature for the start callback shows
+ that the context of the parent line (here e.g. the <code>struct</code>
+ that describes the header) is passed to this start callback. The
+ callback itself returns here in this example the same context, but this
+can be its own context object of course. The end callback is called
+with both the context of the parent and the context of itself, which in this
+example will be the same. Again, the list of identifiers to use as
+a first argument for the subscription function are detailed in the <a href="interface.html#Element_identifiers"> interface details</a> . Again, these are passed as first argument in the callback (the <code>Gedcom_elt</code> argument).<br>
+ <br>
+ If we look at the other arguments of the start callback, we see the
+ level number (the initial number of the line in the GEDCOM file), the tag
+ (e.g. "SOUR"), and then a raw value, a parsed tag and a parsed value. The
+ raw value is just the raw string that occurs as value on the line next
+to the tag (in UTF-8 encoding). The parsed value is the meaningful
+value that is parsed from that raw string. The parsed tag is described
+in the section for record callbacks above.<br>
+ <br>
+ The <code>Gedcom_val</code> type is meant to be an opaque type. The
+ only thing that needs to be known about it is that it can contain specific
+ data types, which have to be retrieved from it using pre-defined macros.
+ These data types are described in the <a href="interface.html#Gedcom_val_types"> interface details</a>.
+ <br>
<br>
- void my_default_cb(Gedcom_ctxt parent, int level, char* tag, char* raw_value,
-int parsed_tag)<br>
- {<br>
- struct header head = (struct header)parent;<br>
- my_header_add_to_extra_text(head, level, tag, raw_value);<br>
- }<br>
+ Some extra notes:<br>
+
+
+<ul>
+ <li>The <code>Gedcom_val</code> argument of the end callback
+ is currently not used. It is there for future enhancements.</li>
+ <li>There are also two <code>Gedcom_val</code> arguments
+ in the start callback for records. The first one (<code>xref</code>
+ ) contains the <code>xref_value</code> corresponding to the cross-reference
+ (or <code>NULL</code> if there isn't one), the second one (<code>parsed_value</code>
+ ) contains the value that is parsed from the <code>raw_value</code>. See
+ the <a href="interface.html#Record_identifiers">interface details</a>
+ .</li>
+
+
+</ul>
+
+
+<h3><a name="Default_callbacks"></a>Default callbacks<br>
+ </h3>
+ As described above, an application doesn't always implement the entire
+ GEDCOM spec, and application-specific tags may have been added by other
+ applications. To preserve this extra data anyway, a default callback
+ can be registered by the application, as in the following example:<br>
+
+<blockquote><code>void <b>my_default_cb</b> (Gedcom_elt elt, Gedcom_ctxt parent, int level,
+ char* tag, char* raw_value, int parsed_tag)<br>
+ {<br>
+ ...<br>
+ }<br>
+ <br>
+ ...<br>
+ <b>gedcom_set_default_callback</b>(my_default_cb);<br>
+ ...<br>
+ result = <b>gedcom_parse_file</b>("myfamily.ged");</code><br>
+ </blockquote>
+ This callback has a similar signature as the previous ones,
+ but it doesn't contain a parsed value. However, it does contain the
+ parent context, that was returned by the application for the most specific
+ containing tag that the application supported.<br>
+ <br>
+ Suppose e.g. that this callback is called for some tags in the header
+ that are specific to some other application, then our application could
+ make sure that the parent context contains the struct or object that represents
+ the header, and use the default callback here to add the level, tag and
+ raw_value as plain text in a member of that struct or object, thus preserving
+ the information. The application can then write this out when the
+data is saved again in a GEDCOM file. To make it more specific, consider
+ the following example:<br>
+
+<blockquote><code>struct header {<br>
+ char* source;<br>
+ ...<br>
+ char* extra_text;<br>
+ };<br>
+ <br>
+ Gedcom_ctxt my_header_start_cb(Gedcom_rec rec, int level, Gedcom_val xref, char* tag,
+ char *raw_value,<br>
+
+ int parsed_tag, Gedcom_val parsed_value)<br>
+ {<br>
+ struct header head = my_make_header_struct();<br>
+ return (Gedcom_ctxt)head;<br>
+ }<br>
+ <br>
+ void my_default_cb(Gedcom_elt elt, Gedcom_ctxt parent, int level, char* tag, char*
+raw_value, int parsed_tag)<br>
+ {<br>
+ struct header head = (struct header)parent;<br>
+ my_header_add_to_extra_text(head, level, tag, raw_value);<br>
+ }<br>
+ <br>
+ gedcom_set_default_callback(my_default_cb);<br>
+ gedcom_subscribe_to_record(REC_HEAD, my_header_start, NULL);<br>
+ ...<br>
+ result = gedcom_parse_file(filename);</code><br>
+ </blockquote>
+ Note that the default callback will be called for any tag that isn't
+ specifically subscribed upon by the application, and can thus be called
+ in various contexts. For simplicity, the example above doesn't take
+ this into account (the <code>parent</code> could be of different
+ types, depending on the context).<br>
<br>
- gedcom_set_default_callback(my_default_cb);<br>
- gedcom_subscribe_to_record(REC_HEAD, my_header_start, NULL);<br>
- ...<br>
- result = gedcom_parse_file(filename);</code><br>
- </blockquote>
- Note that the default callback will be called for any tag that isn't specifically
- subscribed upon by the application, and can thus be called in various contexts.
- For simplicity, the example above doesn't take this into account (the
- <code>parent</code> could be of different types, depending
-on the context).<br>
+ Note also that the default callback is not called when the parent context
+ is <code>NULL</code><code></code>. This is e.g. the case if none
+ of the "upper" tags has been subscribed upon.<br>
+
+
+<hr width="100%" size="2"><br>
+<h2><a name="C_object_model"></a>C object model</h2>
+In the GEDCOM object model, all the data is immediately available after calling <code>gom_parse_file()</code>. For this, an entire model based on C structs is used. These structs are documented <a href="gomxref.html">here</a>,
+and follow the GEDCOM syntax quite closely. Each of the records in
+a GEDCOM file are modelled by a separate struct, and some common sub-structures
+have their own struct definition.<br>
+<br>
+<h3><a name="Main_functions"></a>Main functions<br>
+</h3>
+The following functions are available to get at these structs:<br>
+<ul>
+ <li>First, there are two functions to get the header record and the submission
+record (there can be only one of them in a GEDCOM file):<br>
+ <blockquote><code>struct header* gom_get_header();<br>
+struct submission* gom_get_submission();<br>
+ </code></blockquote>
+ </li>
+ <li>Further, for each of the other records, there are two functions, one
+to get the first of such records, and one to get a record via its cross-reference
+tag in the GEDCOM file:<br>
+ <blockquote><code>struct XXX* gom_get_first_XXX();<br>
+struct XXX* gom_get_XXX_by_xref(char* xref);</code><br>
+ </blockquote>
+ </li>
+</ul>
+<blockquote>The XXX stands for one of the following: <code>family, </code><code>individual, multimedia, note, repository, source, submitter, user_rec</code>.<br>
+</blockquote>
+<h3><a name="Object_model_structure"></a>Object model structure<br>
+</h3>
+All records of a certain type are linked together in a linked list. The
+above functions only give access to the first record of each linked list.
+ The others can be accessed by traversing the linked list via the <code>next</code> member of the structs. This means that e.g. the following piece of code will traverse the linked list of family records:<br>
+<blockquote><code>struct family* fam;<br>
+ <br>
+for (fam = gom_get_first_family() ; fam ; fam = fam->next) {<br>
+ ...<br>
+}</code><br>
+</blockquote>
+The <code>next</code> member of the last element in the list is guaranteed to have the <code>NULL</code> value.<br>
+<br>
+Actually, the linked list is a doubly-linked list: each record also has a <code>previous</code> member. But for implementation reasons the behaviour of this <code>previous</code> member on the edges of the linked list will not be guaranteed, i.e. it can be circular or terminated with <code>NULL</code>, no assumptions can be made in the application code.<br>
+<br>
+This linked-list model applies also to all sub-structures of the main record structs, i.e. each struct that has a <code>next </code>and <code>previous</code>
+member following the above conventions. This means that the following
+piece of code traverses all children of a family (see the details of the
+different structs <a href="gomxref.html">here</a>):<br>
+<blockquote><code>struct family* fam = ...;<br>
+ <br>
+struct xref_list* xrl;<br>
+for (xrl = fam->children ; xrl ; xrl = xrl->next) {<br>
+ ...<br>
+}</code> <br>
+</blockquote>
+Note that all character strings in the object model are encoded in UTF-8 (<a href="file:///home/verthezp/src/external/gedcom-parse/doc/encoding.html">Why UTF-8?</a>).<br>
+<h3><a name="User_data"></a>User data</h3>
+Each of the structs has an extra member called <code>extra</code> (of type <code>struct user_data*</code>).
+ This gathers all non-standard GEDCOM tags within the scope of the struct
+in a flat linked list, no matter what the internal structure of the non-standard
+tags is. Each element of the linked list has:<br>
+<ul>
+ <li>a level: the level number in the GEDCOM file</li>
+ <li>a tag: the tag given in the GEDCOM file</li>
+ <li>a value: the value, which can be a string value or a cross-reference value (one of the two will be non-NULL)<br>
+ </li>
+</ul>
+This way, none of the information in the GEDCOM file is lost, even the non-standard information.<br>
+<hr width="100%" size="2">
+
+<h2><a name="Other_API_functions"></a>Other API functions<br>
+ </h2>
+
+ Although the above describes the basic interface of the gedcom parser, there
+ are some other functions that allow to customize the behaviour of the library.
+ These will be explained in the current section.<br>
+
+
+<h3><a name="Debugging"></a>Debugging</h3>
+ The library can generate various debugging output, not only from itself,
+ but also the debugging output generated by the yacc parser. By default,
+ no debugging output is generated, but this can be customized using the
+following function:<br>
+
+
+<blockquote><code>void <b>gedcom_set_debug_level</b> (int level, FILE*
+trace_output)</code><br>
+ </blockquote>
+ The <code>level</code> can be one of the following values:<br>
+
+
+<ul>
+ <li>0: no debugging information (this is the
+ default)</li>
+ <li>1: only debugging information from libgedcom
+ itself</li>
+ <li>2: debugging information from libgedcom
+ and yacc</li>
+
+
+</ul>
+ If the <code>trace_output</code> is <code>NULL</code>, debugging information
+ will be written to <code>stderr</code>, otherwise the given file handle
+ is used (which must be open).<br>
+ <br>
+
+
+<h3><a name="Error_treatment"></a>Error treatment</h3>
+ One of the previous sections already described the callback to be
+registered to get error messages. The library also allows to customize
+what happens on an error, using the following function:<br>
+
+
+<blockquote><code>void <b>gedcom_set_error_handling</b> (Gedcom_err_mech
+ mechanism)</code><br>
+ </blockquote>
+ The <code>mechanism</code> can be one of:<br>
+
+
+<ul>
+ <li><code>IMMED_FAIL</code>: immediately fail
+the parsing on an error (this is the default)</li>
+ <li><code>DEFER_FAIL</code>: continue parsing
+after an error, but return a failure code eventually</li>
+ <li><code>IGNORE_ERRORS</code>: continue parsing
+ after an error, return success always</li>
+
+
+</ul>
+ This doesn't influence the generation of error or warning messages,
+ only the behaviour of the parser and its return code.<br>
+ <br>
+
+
+<h3><a name="Compatibility_mode"></a>Compatibility mode<br>
+ </h3>
+ Applications are not necessarily true to the GEDCOM spec (or use a
+different version than 5.5). The intention is that the library is
+resilient to this, and goes in compatibility mode for files written by specific
+programs (detected via the HEAD.SOUR tag). This compatibility mode
+can be enabled and disabled via the following function:<br>
+
+
+<blockquote><code>void <b>gedcom_set_compat_handling</b> (int enable_compat)</code><br>
+ </blockquote>
+ The argument can be:<br>
+
+
+<ul>
+ <li>0: disable compatibility mode</li>
+ <li>1: allow compatibility mode (this is the
+default)<br>
+ </li>
+
+
+</ul>
+ Currently, there is a beginning for compatibility for ftree and Lifelines (3.0.2).<br>
+
+<hr width="100%" size="2">
+<h2><a name="Converting_character_sets"></a>Converting character sets</h2>
+ All strings passed by the GEDCOM parser to the application are in UTF-8
+ encoding. Typically, an application needs to convert this to something
+ else to be able to display it.<br>
+ <br>
+ The most common case is that the output character set is controlled by
+the <code>locale</code> mechanism (i.e. via the <code>LANG</code>, <code>
+ LC_ALL</code> or <code>LC_CTYPE</code> environment variables), which also
+controls the <code>gettext</code> mechanism in the application. <br>
+ <br>
+ <br>
+
+ The source distribution of <code>
+gedcom-parse</code> contains an example implementation (<code>utf8-locale.c</code>
+ and <code> utf8-locale.h</code> in the "t" subdirectory of the top directory).
+ Feel free to use it in your source code (it is not part of the library,
+and it isn't installed anywhere, so you need to take over the source and
+header file in your application). <br>
+ <br>
+ Its interface is:<br>
+
+<blockquote>
+ <pre><code>char *<b>convert_utf8_to_locale</b> (char *input, int *conv_failures);<br>char *<b>convert_locale_to_utf8</b> (char *input);<br></code></pre>
+ </blockquote>
+ Both functions return a pointer to a static buffer that is overwritten
+ on each call. To function properly, the application must first set
+the locale using the <code>setlocale</code> function (the second step detailed
+ below). All other steps given below, including setting up and closing
+ down the conversion handles, are transparantly handled by the two functions.
+ <br>
+ <br>
+ If you pass a pointer to an integer to the first function, it will be
+set to the number of conversion failures, i.e. characters that couldn't
+be converted; you can also just pass <code>NULL</code> if you are not interested
+(note that usually, the interesting information is just whether there <i>
+were</i> conversion failures or not, which is then given by the integer
+being bigger than zero or not). The second function doesn't need this,
+because any locale can be converted to UTF-8.<br>
+ <br>
+ You can change the "?" that is output for characters that can't be converted
+ to any string you want, using the following function before the conversion
+ calls:<br>
+
+<blockquote>
+ <pre><code>void <b>convert_set_unknown</b> (const char *unknown);</code></pre>
+ </blockquote>
+ <br>
+ If you want to have your own functions for it instead of this example
+implementation, the following steps need to be taken by the application
+(more detailed info can be found in the info file of the GNU libc library
+in the "Generic Charset Conversion" section under "Character Set Handling"
+or online <a href="http://www.gnu.org/manual/glibc-2.2.3/html_chapter/libc_6.html#SEC99">
+ here</a>):<br>
+
+<ul>
+ <li>inclusion of some headers:</li>
+
+</ul>
+
+<blockquote>
+ <blockquote>
+ <pre><code>#include <locale.h> /* for setlocale */<br>#include <langinfo.h> /* for nl_langinfo */<br>#include <iconv.h> /* for iconv_* functions */<br></code></pre>
+ </blockquote>
+ </blockquote>
+
+<ul>
+ <li>set the program's current locale to what
+the user configured in the environment:</li>
+
+</ul>
+
+<blockquote>
+ <blockquote>
+ <pre><code>setlocale(LC_ALL, "");</code><br></pre>
+ </blockquote>
+ </blockquote>
+
+<ul>
+ <li>open a conversion handle for conversion
+ from UTF-8 to the character set of the current locale (once for the entire
+ program):</li>
+
+</ul>
+
+<blockquote>
+ <blockquote>
+ <pre><code>iconv_t iconv_handle;<br>...<br>iconv_handle = iconv_open(nl_langinfo(CODESET), "UTF-8");</code><br>if (iconv_handle == (iconv_t) -1)<br> /* signal an error */<br></pre>
+ </blockquote>
+ </blockquote>
+
+<ul>
+ <li>then, every string can be converted
+ using the following:</li>
+
+</ul>
+
+<blockquote>
+ <blockquote>
+ <pre><code>/* char* in_buf is the input buffer, size_t in_len is its length */<br>/* char* out_buf is the output buffer, size_t out_len is its length */<br><br>size_t nconv;<br>char *in_ptr = in_buf;<br>char *out_ptr = out_buf;<br>nconv = iconv(iconv_handle, &in_ptr, &in_len, &out_ptr, &out_len);</code></pre>
+ </blockquote>
+ </blockquote>
+
+<blockquote>If the output buffer is not big enough, <code>iconv</code> will
+ return -1 and set <code>errno</code> to <code>E2BIG</code>. Also,
+the <code>in_ptr</code> and <code>out_ptr</code> will point just after
+the last successfully converted character in the respective buffers, and
+the <code> in_len</code> and <code>out_len</code> will be updated to show
+the remaining lengths. There can be two strategies here:<br>
- <hr width="100%" size="2">
-
- <h2><a name="Other_API_functions"></a>Other API functions<br>
- </h2>
- Although the above describes the basic interface of libgedcom, there are
- some other functions that allow to customize the behaviour of the library.
- These will be explained in the current section.<br>
+ <ul>
+ <li>Make sure from the beginning
+ that the output buffer is big enough. However, it's difficult to find
+ an absolute maximum length in advance, even given the length of the input
+ string.<br>
+ <br>
+ </li>
+ <li>Do the conversion in several
+ steps, growing the output buffer each time to make more space, and calling
+ <code>iconv</code> consecutively until the conversion is complete.
+ This is the preferred way (a function could be written to encapsulate
+ all this).</li>
- <h3><a name="Debugging"></a>Debugging</h3>
- The library can generate various debugging output, not only from itself,
- but also the debugging output generated by the yacc parser. By default,
- no debugging output is generated, but this can be customized using the following
- function:<br>
+ </ul>
+ Another error case is when the conversion was unsuccessful (if one of
+the characters can't be represented in the target character set). The
+ <code> iconv</code> function will then also return -1 and set <code>errno</code>
+ to <code>EILSEQ</code>; the <code>in_ptr</code> will point to the character
+ that couldn't be converted. In that case, again two strategies are
+possible:<br>
- <blockquote><code>void <b>gedcom_set_debug_level</b> (int level,
- FILE* trace_output)</code><br>
- </blockquote>
- The <code>level</code> can be one of the following values:<br>
+ <ul>
+ <li>Just fail the conversion,
+and show an error. This is not very user friendly, of course.<br>
+ <br>
+ </li>
+ <li>Skip over the character that
+ can't be converted and append a "?" to the output buffer, then call <code>
+ iconv</code> again. Skipping over a UTF-8 character is fairly simple,
+ as follows from the <a href="http://www.cl.cam.ac.uk/%7Emgk25/unicode.html#utf-8">encoding rules</a>
+ :</li>
+
+ </ul>
+
+ <ol>
- <ul>
- <li>0: no debugging information (this is the default)</li>
- <li>1: only debugging information from libgedcom
- itself</li>
- <li>2: debugging information from libgedcom and
- yacc</li>
+ <ol>
+ <li>if the first byte is in
+binary 0xxxxxxx, then the character is only one byte long, just skip over
+that byte<br>
+ <br>
+ </li>
+ <li>if the first byte is in
+binary 11xxxxxx, then skip over that byte and all bytes 10xxxxxx that follow.<br>
+ </li>
- </ul>
- If the <code>trace_output</code> is <code>NULL</code>, debugging information
- will be written to <code>stderr</code>, otherwise the given file handle is
- used (which must be open).<br>
- <br>
+ </ol>
+
+ </ol>
+ </blockquote>
+
+<ul>
+ <li>eventually, the conversion
+handle needs to be closed (when the program exits):<br>
+ </li>
+
+</ul>
+
+<blockquote>
+ <blockquote>
+ <pre><code>iconv_close(iconv_handle);<br></code></pre>
+ </blockquote>
+ </blockquote>
+ The example implementation
+ mentioned above grows the output buffer dynamically and outputs "?" for characters
+ that can't be converted.<br>
+
+
+<hr width="100%" size="2">
+
+<h2><a name="Support_for_configure.in"></a>Support for configure.in</h2>
+ Programs using the GEDCOM parser library and using autoconf to configure
+ their sources can use the following statements in configure.in (the example
+ is checking for gedcom-parse, version 1.34):<br>
+
+<blockquote><code>AC_CHECK_LIB(gedcom, gedcom_parse_file,,<br>
+ AC_MSG_ERROR(Cannot
+ find libgedcom: Please install gedcom-parse))<br>
+ AC_MSG_CHECKING(for libgedcom version)<br>
+ AC_TRY_RUN([<br>
+ #include <stdio.h><br>
+ #include <stdlib.h><br>
+ #include <gedcom.h><br>
+ int<br>
+ main()<br>
+ {<br>
+ if (GEDCOM_PARSE_VERSION >= 1034) exit(0);<br>
+ exit(1);<br>
+ }],<br>
+ ac_gedcom_version_ok='yes',<br>
+ ac_gedcom_version_ok='no',<br>
+ ac_gedcom_version_ok='no')<br>
+ if test "$ac_gedcom_version_ok" = 'yes' ; then<br>
+ AC_MSG_RESULT(ok)<br>
+ else<br>
+ AC_MSG_RESULT(not ok)<br>
+ AC_MSG_ERROR(You need at least version 1.34 of gedcom-parse)<br>
+ fi</code><br>
+ </blockquote>
+ There are three preprocessor symbols defined for version checks in the
+ header:<br>
- <h3><a name="Error_treatment"></a>Error treatment</h3>
- One of the previous sections already described the callback to be registered
- to get error messages. The library also allows to customize what happens
- on an error, using the following function:<br>
+<ul>
+ <li><code>GEDCOM_PARSE_VERSION_MAJOR</code></li>
+ <li><code>GEDCOM_PARSE_VERSION_MINOR</code></li>
+ <li><code>GEDCOM_PARSE_VERSION</code><br>
+ </li>
- <blockquote><code>void <b>gedcom_set_error_handling</b> (Gedcom_err_mech
- mechanism)</code><br>
- </blockquote>
- The <code>mechanism</code> can be one of:<br>
-
- <ul>
- <li><code>IMMED_FAIL</code>: immediately fail the
-parsing on an error (this is the default)</li>
- <li><code>DEFER_FAIL</code>: continue parsing after
- an error, but return a failure code eventually</li>
- <li><code>IGNORE_ERRORS</code>: continue parsing after
- an error, return success always</li>
-
- </ul>
- This doesn't influence the generation of error or warning messages, only
- the behaviour of the parser and its return code.<br>
- <br>
-
- <h3><a name="Compatibility_mode"></a>Compatibility mode<br>
- </h3>
- Applications are not necessarily true to the GEDCOM spec (or use a different
- version than 5.5). The intention is that the library is resilient to
- this, and goes in compatibility mode for files written by specific programs
- (detected via the HEAD.SOUR tag). This compatibility mode can be enabled
- and disabled via the following function:<br>
-
- <blockquote><code>void <b>gedcom_set_compat_handling</b>
- (int enable_compat)</code><br>
- </blockquote>
- The argument can be:<br>
-
- <ul>
- <li>0: disable compatibility mode</li>
- <li>1: allow compatibility mode (this is the default)<br>
- </li>
-
- </ul>
- Note that, currently, no actual compatibility code is present, but this
- is on the to-do list.<br>
-
- <hr width="100%" size="2">
-
- <pre>$Id$<br>$Name$<br></pre>
-
- <pre> </pre>
+</ul>
+ The last one is equal to <code>(GEDCOM_PARSE_VERSION_MAJOR * 1000) + GEDCOM_PARSE_VERSION_MINOR.</code><br>
+
+<hr width="100%" size="2">
+
+<pre><font size="-1">$Id$<br>$Name$</font><br></pre>
+
+
+<pre> </pre>
-
- </body>
- </html>
+
+<br>
+<br>
+</body></html>
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