#include <GL/gl.h>
#include <GL/glu.h>
+#include "constants.h"
#include "individual.h"
void graphics_render_individual() {
gluQuadricDrawStyle(quad, GLU_LINE);
if (quad) {
- gluSphere(quad, 1, 10, 10);
+ gluSphere(quad, GR_IND_RADIUS, 10, 10);
gluDeleteQuadric(quad);
quad = NULL;
}