Displaying all loaded objects horizontally.
[familia.git] / src / math / camera.c
diff --git a/src/math/camera.c b/src/math/camera.c
new file mode 100644 (file)
index 0000000..3ab2cfc
--- /dev/null
@@ -0,0 +1,6 @@
+
+#include <GL/gl.h>
+
+GLdouble camera_pos_x = 0;
+GLdouble camera_pos_y = 0;
+GLdouble camera_pos_z = 0;
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