-
#include <GL/gl.h>
+#include "../storage/storage.h"
+
GLdouble camera_pos_x = 0;
GLdouble camera_pos_y = 0;
-GLdouble camera_pos_z = 0;
\ No newline at end of file
+GLdouble camera_pos_z = 0;
+
+/**
+ *
+ */
+struct position * camera_position_reset()
+{
+ /**/
+}
\ No newline at end of file