--- /dev/null
+ PROGRAM Geometria;
+ #include "classes/gui.inc"
+(*Program ma pokazac dzialanie algorytmow geometrycznych *)
+(* o ktorych mowilam na wykladzie*)
+
+ signal ERROR_exec;
+ CONST
+
+ MinX = 0,
+ MinY = 0,
+ MaxX = 640,
+ MaxY = 480,
+ comX = 30,
+ comY = 440,
+ sz = 30, (*szerokosc paska menu*)
+ my_ecranMinX = MinX+5,
+ my_ecranMinY = MinY+sz+3,
+ my_ecranMaxX= MaxX-5,
+ my_ecranMaxY= MaxY-(2*sz+1),
+ exit_posX = 550,
+ exit_posY = 420,
+ help_posX = 20,
+ help_posY = 50,
+ grubosc = 2,
+ maly = 1;
+
+
+(*------------------------------------------------------------------------*)
+
+(*------------------------------------------------------------------------*)
+(* klasa definiujaca procedury graficzne *)
+(*------------------------------------------------------------------------*)
+ UNIT graphics : GUI CLASS;
+
+
+ UNIT pauza : PROCEDURE(JakDlugo:integer);
+ var i : integer;
+ BEGIN
+ for i :=1 to JakDlugo do i:=i od;
+ END pauza;
+
+
+ UNIT waitt : PROCEDURE;
+ (* wait for a key *)
+ BEGIN
+ While GUI_KeyPressed=/= 0 DO OD;
+ END waitt;
+
+ UNIT clear_all : procedure;
+ begin
+ call GUI_Rect(my_ecranMinX, my_ecranMinY, my_ecranMaxX,
+ my_EcranMaxY,c_DarkGrey,c_LightGrey);
+ call GUI_Rect(my_EcranMinX, MaxY-2*sz,
+ my_EcranMaxX,MaxY-5,c_DarkGrey,c_DarkGrey);
+ end clear_all;
+
+ UNIT clear : PROCEDURE(x0,y0,x1,y1,c1,c2: integer);
+ (* wymaz wszystko w prostokacie (x0,y0)-(y1,y1) *)
+ (* Zostaw ekran w kolorze c2*)
+ var i,j,x,y : integer;
+ BEGIN
+ x := (x1-x0) div 2;
+ y := (y1-y0) div 2;
+ i :=0; j :=0;
+ while i<=x and j<=y do
+ call GUI_Rect(x0+i,y0+j,x1-i,y1-j,c_black,c_lightGrey);
+ i := i+1; j := j+1;
+ od;
+ while i>=0 and j>=0 do
+ call GUI_Rect(x0+i,y0+j,x1-i,y1-j,c1,c2);
+ i := i-1; j :=j-1
+ od;
+ END clear;
+
+
+(**************************************************************************)
+
+ UNIT katy : procedure(col1,col2,x,y,u,v,grubosc: integer);
+ var i : integer;
+ BEGIN
+ for i :=0 to grubosc
+ do
+ call GUI_Line(x+i,y+i,u-i,y+i, col1);
+ call GUI_Line(x+i,y+i,x+i,v-i, col1)
+ od;
+ for i :=0 to grubosc
+ do
+ call GUI_Line(u-i,v-i,x+i,v-i,col2);
+ call GUI_Line(u-i,v-i,u-i,y+i, col2);
+ od;
+ END katy;
+
+
+ unit comment: procedure(ss:string);
+ begin
+ call GUI_Rect(minX+4,maxY-2*sz,maxX-4,maxY-10,c_darkGrey,c_darkGrey);
+ (* wymazanie obszaru pod komentarze *)
+ call GUI_writeText(comX+10,comY,unpack(ss),c_white,c_darkGrey);
+ end comment;
+
+ unit YES : function : boolean;
+ var c : char;
+ begin
+ while (c <> 'y' and c<> 'Y' and c <> 'n' and c<> 'N' ) do
+ call GUI_move(comX,comY);
+ c:= GUI_ReadChar(comX,comY,c_turq,c_lightGrey) od;
+ if (c= 'y' or c='Y') then
+ result := true else result := false
+ fi;
+ end YES;
+
+ END graphics;
+(*************************************************************************)
+
+ BEGIN
+ pref GRAPHICS block
+
+
+(*-----------------------------------------------------------------------*)
+
+(* M E N U *)
+(*-----------------------------------------------------------------------*)
+ unit option : class(nb : integer);
+ var Nom : arrayof string;
+ unit virtual action : procedure(j : integer);
+ begin
+ end action;
+ begin
+ array Nom dim (1:nb);
+ inner;
+ end option;
+
+ unit ikona : class(c,x,y,u,v,grubosc : integer, ss : string);
+ var sub_menu : menu;
+ unit write_i : procedure;
+ var i: integer;
+ begin
+ call GUI_Rect(x,y,u,v,c_black,c);
+ call katy(c_white,c_darkGrey,x,y,u,v,grubosc);
+ call GUI_writeText(x+grubosc+3,y+(v-y)div 2 - 5 ,unpack(ss),c_black,c)
+ end write_i;
+
+ unit wymaz : procedure;
+ begin
+ call GUI_Rect(x,y,u,v,c_black,c_lightGrey);
+ end wymaz;
+
+ unit push : procedure;
+ (* nacisniecie wybranej ikony *)
+ begin
+ call katy(c_darkGrey,c_white,x,y,u,v,grubosc);
+ call pauza(200);
+ call katy (c_white,c_darkGrey,x,y,u,v,grubosc);
+ call pauza(200);
+ end push;
+
+ unit inactive : procedure;
+ begin
+ call katy(c_white,c_darkGrey,x,y,u,v,grubosc);
+ call pauza(500);
+ call katy (c_darkGrey,c_white,x,y,u,v,grubosc);
+ call pauza(500);
+ end inactive;
+ end ikona;
+
+ unit CZY : function(xx,yy:integer,IC:Ikona): boolean;
+ begin (* czy mysz nacisnieta w polozeniu ikony IC *)
+ result := (IC.x<xx and xx<IC.u
+ and IC.y<yy and yy<IC.v)
+ end CZY;
+
+
+ unit menu : coroutine(minX,maxX,MinY,MaxY :integer, OPTIONS :option);
+ (* sz szerokosc paska ikon *)
+ var ICONES: arrayof IKONA, i,j,nb, x1, y1, dl : integer,
+ l,r,z,
+ col,xx,yy : integer,
+ boo : boolean;
+ (* dl and sz - wymiary ikon w tym menu *)
+
+ unit instalation : procedure;
+ (* rysowanie menu oraz jego ikon *)
+ var i : integer;
+ begin
+ call GUI_Rect(minX,minY,maxX,maxY,c_black,c_lightGrey);
+ (* duzy obszar szary *)
+
+ call GUI_Rect(minX+4,maxY-(2*sz),maxX-4,maxY-4,c_black,c_darkGrey);
+ (*obszar dla komentarzy*)
+ for i := 1 to nb
+ do
+ call ICONES(i).write_i
+ od;
+ end instalation;
+
+ unit INI : procedure;
+ var x,y,u,v : integer;
+ BEGIN
+ nb := OPTIONS.nb;
+ dl := (MaxX-Minx) div nb ;
+
+ array ICONES dim(1:nb);
+ x := minX+2; y := minY+2;
+ u := minX+dl-4; v := minY+sz;
+ for i := 1 to nb
+ do
+ ICONES(i) := new ikona(c_lightGrey,x,y,u,v,2,OPTIONS.NOM(i));
+ x := x+dl; u := u+dl;
+ od;
+ end INI;
+handlers
+ when ERROR_exec :
+ call comment(" error exec ");
+ call YES_ikona.write_i;
+ call NO_ikona.write_i;
+ z :=0;
+ while not z=1 do call GUI_MousePressed(xx,yy,z) od;
+ call comment("");
+ (* szukam gdzie zostal nacisniety lewy klawisz myszki*)
+ if CZY(xx,yy,YES_ikona)
+ then
+ call YES_ikona.push;
+ call clear(minX+5,minY+sz+3,maxX-5,maxY-2*sz-1,c_white,c_lightGrey);
+ wind
+ fi;
+ if CZY(xx,yy,NO_ikona)
+ then
+ call NO_ikona.push;
+ call clear(minX+5,minY+sz+3,maxX-5,maxY-2*sz-1,c_white,c_lightGrey);
+ call ENDRUN
+ fi;
+
+
+ others call comment(" ERROR press YES to continue or NO to stop?");
+
+ call YES_ikona.write_i;
+ call NO_ikona.write_i;
+ z :=0;
+ while not z=1 do call GUI_MousePressed(xx,yy,z) od;
+ call comment("");
+ (* szukam gdzie zostal nacisniety lewy klawisz myszki*)
+ if CZY(xx,yy,YES_ikona)
+ then
+ call YES_ikona.push;
+ call clear(minX+5,minY+sz+3,maxX-5,maxY-2*sz-1,c_white ,c_lightGrey);
+ wind
+ fi;
+ if CZY(xx,yy,NO_ikona)
+ then
+ call NO_ikona.push;
+ call clear(minX+5,minY+sz+3,maxX-5,maxY-2*sz-1,c_white ,c_lightGrey);
+ call ENDRUN
+ fi;
+
+end handlers;
+
+ begin
+ call INI;
+ return;
+ do (* obsluga menu *)
+ call instalation; (* rysowanie ikon z tego menu *)
+ do
+ xx, yy,i := 0;
+
+ while i=0 do
+ call GUI_MousePressed(xx,yy,i) ;
+ od;
+
+ (* szukam gdzie zostal nacisniety lewy klawisz myszki *)
+ for j :=1 to nb
+ do
+ if czy(xx,yy,ICONES(j))
+ then
+ call ICONES(j).push;exit;
+ fi;
+ od;
+ if j>0 and j<nb+1
+ then
+ call OPTIONS.Action(j);
+ if j=1 then detach;
+ exit
+ else
+ if ICONES(j).sub_menu<>none then
+ attach(ICONES(j).sub_menu);
+ exit;
+ fi;
+ fi;
+ fi;
+ od;
+ od;
+ end menu;
+
+ unit OPTIONS_MAIN : option class;
+ unit virtual Action : procedure(j : integer);
+ begin (* opcje glownego menu*)
+
+ case j
+ when 1 : call comment("Exit ");
+ when 2 : call comment("Wczytanie danych do problemu otoczki.");
+ call WczytajDane(il_punktow,TAB);
+ when 3 : call comment("Dane do problemu przeciec odcinkow");
+
+ when 4 : call comment("Tu ma byc informacja o algorytmie");
+
+ esac;
+ end action;
+ begin
+ Nom(1) := "EXIT";
+ Nom(2) := "OTOCZKA";
+ Nom(3) := "ODCINKI";
+ Nom(4) := "HELP";
+ end OPTIONS_MAIN;
+
+ unit OPTIONS_OTOCZKA : option class;
+ unit virtual Action : procedure(j : integer);
+ var x: integer, boo : boolean;
+ begin
+ case j
+ when 1 : call comment("RETURN ");
+ when 2 : call GRAHAM(il_punktow,TAB);
+ when 3 : call JARVIS(il_punktow,TAB);
+ when 4 : call TROJKATY(il_punktow,TAB);
+ call clear_all;
+ esac;
+ end action;
+ begin
+ Nom(1) := "RETURN";
+ Nom(2) := "GRAHAM";
+ Nom(3) := "JARVIS";
+ Nom(4) := "TROJKATY";
+ end OPTIONS_OTOCZKA;
+
+
+ unit OPTIONS_help : option class;
+ var ch : char, i:integer;
+ unit virtual Action : procedure(j : integer);
+ begin
+ case j
+ when 1 : call comment(" ");
+ when 2 : call comment("NACISNIJ Y lub N");
+ if YES then call comment("") fi;
+ when 3 : call comment("");
+ esac;
+ end Action;
+ begin
+ NOM(1) := "RETURN";
+ NOM(2) := "NEXT";
+ NOM(3) := "PREV";
+ end OPTIONS_help;
+
+ (*===================================================================*)
+
+ unit WczytajDane : procedure(inout il_punktow:integer,TAB : arrayof punkt);
+ const pminX = 30, pminY =50, pmaxX= 400, pmaxY=200,
+ il_ikon =5;
+ var i ,xx, yy: integer, IK : arrayof IKONA;
+ begin
+
+ array IK dim(1 : il_ikon);
+ call GUI_Rect(pminX,pminY,pmaxX,pmaxY,c_darkGrey,c_green);
+ call GUI_WriteText(pminX+10, pminY+10,unpack("Ilosc punktow = "),
+ c_darkGrey,c_green);
+ call GUI_writeInt(pminX+150,pminY+10,
+ il_punktow, c_darkGrey,c_green);
+ call GUI_WriteText(pminX+10, pminY+45,unpack("Jakosc w % = "),
+ c_darkGrey,c_green);
+
+ IK(1) :=new IKONA (6,pminX+200,pminY+10,pminX+250,pminY+35,3,"PLUS");
+ IK(2) :=new IKONA (6,pminX+260,pminY+10,pminX+310,pminY+35,3,"MINUS");
+ IK(3) :=new IKONA (6,pminX+200,pminY+45,pminX+250,pminY+70,3,"PLUS");
+ IK(4) :=new IKONA (6,pminX+260,pminY+45,pminX+310,pminY+70,3,"MINUS");
+ IK(5) := new IKONA (6,pminX+200,pminY+120,pminX+250,pminY+145,3,"EXIT");
+ for i:=1 to il_ikon do call IK(i).write_i; od;
+ (*badanie ktora ikona zostala nacisnieta*)
+ do
+ xx, yy,i := 0;
+ while i=0 do
+ call GUI_MousePressed(xx,yy,i) ;
+ od;
+
+ (* szukam gdzie zostal nacisniety lewy klawisz myszki *)
+ for i :=1 to il_ikon do
+ if czy(xx,yy,IK(i))
+ then
+ call IK(i).push; exit
+ fi;
+ od;
+ case i
+ when 1 : il_punktow := il_punktow+10;
+
+call GUI_Rect(pminX+150,pminY+10,pminX+180,pminY+25, c_green,c_green);
+call GUI_writeInt(pminX+150,pminY+10,il_punktow, c_darkGrey,c_green);
+ when 2 : il_punktow := il_punktow-10;
+call GUI_Rect(pminX+150,pminY+10, pminX+180,pminY+25, c_green,c_green);
+call GUI_writeInt(pminX+150,pminY+10, il_punktow, c_darkGrey,c_green);
+ when 3 : i := i+1;
+call GUI_Rect(pminX+150,pminY+45, pminX+180,pminY+60, c_green,c_green);
+call GUI_writeInt(pminX+150,pminY+45, i, c_darkGrey,c_green);
+ when 4 : i := i-1;
+call GUI_Rect(pminX+150,pminY+45, pminX+180,pminY+60, c_green,c_green);
+call GUI_writeInt(pminX+150,pminY+45, i, c_darkGrey,c_green);
+ when 5 : exit;
+ esac;
+ od;
+ call comment("Losowanie punktow.");
+ array Tab dim(1: il_punktow);
+ for i :=1 to il_punktow do
+ TAB(i) := new punkt(20+random*600,40+random*360,c_red);
+ od;
+ call comment("");
+ call clear_all;
+ end WczytajDane;
+
+(*-------------------------------------------------------------*)
+ UNIT PokazPunkty : procedure(il_punktow:integer, TAB:arrayof punkt);
+ var i : integer, pp : punkt;
+ begin
+ call clear(minX+5,minY+sz+3,maxX-5,maxY-(2*sz+1),c_yellow,c_blue);
+ for i := 1 to il_punktow do pp:= TAB(i);
+ call pp.rysuj
+ od;
+ end PokazPunkty;
+
+ UNIT WylosujPunkty : procedure(il_punktow:integer; inout Tab:arrayof punkt);
+ var pp : punkt;
+ begin
+ call clear(minX+5,minY+sz+3,maxX-5,maxY-(2*sz+1),c_yellow,c_blue);
+ call comment("Losowanie punktow.");
+ array Tab dim(1: il_punktow);
+ for i :=1 to il_punktow do
+ pp:= new punkt(20+random*600,40+random*360,c_red);
+ TAB(i) := pp
+ od;
+ call comment("");
+ end WylosujPunkty;
+
+ unit INFO : procedure(il,ilb : integer);
+ begin
+ call comment("");
+ call GUI_WriteText( MinX+10, MaxY -50,
+ unpack("ilosc punktow : "), c_red,c_darkGrey);
+ call GUI_WriteInt(MinX+200, MaxY-50,il,c_red,c_darkGrey);
+
+ call GUI_WriteText(MinX+10,MaxY-30,
+ unpack("ilosc bialych"),c_white,c_darkGrey);
+ call GUI_WriteInt(MinX+200, MaxY-30,ilb,c_white,c_darkGrey);
+ call STOP_IKONA.write_i;
+ end INFO;
+(*--------------------------------------------------------------*)
+
+ Unit GRAHAM : procedure(il_punktow: integer, TAB : arrayof punkt);
+ UNIT SORTUJ : procedure(p0:punkt);
+ unit mniejsze : function(p,q:punkt) : boolean;
+ (* q jest na lewo od p0,p *)
+ begin
+ result := false;
+ if q.naLewo(p0,p) then
+ result := true
+ fi;
+ end mniejsze;
+
+ unit pokaz : procedure(c,k:integer);
+ var i : integer;
+ begin
+ for i:=1 to 10 do
+ call GUI_Line (p0.x,p0.y, Tab(k).x,Tab(k).y, c_green ) ;
+ od;
+ call GUI_Line (p0.x,p0.y, Tab(k).x,Tab(k).y, c)
+ end pokaz;
+
+ unit poprawHeap: procedure(k:integer);
+ var i,j : integer, v : punkt;
+ begin
+ v := Tab(k);
+ call pokaz(c_blue,k);
+ while(k<= kk div 2) do
+ j:= 2*k;
+ if j < kk then
+ if mniejsze(Tab(j+1),Tab(j)) then j:=j+1 fi
+ fi;
+ if mniejsze(v,Tab(j)) then exit fi;
+ Tab(k) := Tab(j);
+ k := j
+ od;
+ Tab(k) := v;
+ call pokaz(c_blue,k);
+ end poprawHeap;
+ unit usun : procedure(ii:integer);
+ var p : punkt;
+ begin
+ p:=Tab(ii); Tab(ii):=Tab(1); Tab(1):=p;
+ call PoprawHeap(1);
+ end usun;
+ var i,j, k : integer;
+ BEGIN
+ call comment("sortowanie");
+ for i := kk div 2 downto 1 do
+ call poprawHeap(i)
+ od;
+ call comment(" teraz wynik ");
+ j:= kk;
+ for i :=1 to kk do
+ Wielokat(i) := Tab(1);
+ call pokaz(c_green,1) ;
+ call usun(j);
+ j:= j-1;
+
+ k := 0;
+ call GUI_MousePressed(xx,yy,k);
+ od;
+ END SORTUJ;
+
+ var c, kk,i, lewy,prawy,gora,dol : integer , pp : punkt,
+ Wielokat : arrayof punkt;
+ begin
+ call comment ("ALGORYTM GRAHAMA ");
+ array WIELOKAT dim(1:il_punktow);
+ call PokazPunkty(il_punktow,TAB);
+ call comment(" Punkty do problemu otoczki ");
+ (* uproszczenie: *)
+ (* znajdz punkty najbardziej wysuniete na lewo , na prawo itd*)
+ (* usun punkty wewnetrzne czworokata : dol,gora,lewy, prawy*)
+ dol:=1; gora:=1;
+ lewy:=1; prawy :=1;
+ call STOP_IKONA.write_i;
+ call continue_IKONA.write_i;
+
+ for i :=2 to il_punktow do
+ if TAB(i).y>Tab(dol).y then dol:=i
+ else
+ if TAB(i).y<TAB(gora).y then gora :=i fi
+ fi;
+ if TAB(i).x>Tab(prawy).x then prawy := i
+ else
+ if TAB(i) .x< Tab(lewy).x then lewy := i fi
+ fi;
+ od;
+ Wielokat(1) := TAB(dol);
+ Wielokat(2) := TAB(prawy);
+ Wielokat(3) := TAB(gora);
+ Wielokat(4) := TAB(lewy);
+ (* narysuj czworokat o ekstrmalnych wierzcholkach*)
+ call NarysujWielokat(c_yellow,4,Wielokat);
+ (* usun wszystkie punkty, ktore sa wewnatrz tego wielokata*)
+ call Wnetrze(4,Wielokat,kk);
+ (* kk= il punktow ktore zostaly po usunieciu wnetrza*)
+ call INFO(kk,il_punktow-kk);
+ i := 0;
+ call GUI_MousePressed(xx,yy,i);
+ if i=1 then
+ if CZY(xx, yy,STOP_IKONA) then
+ call STOP_IKONA.push;
+ exit
+ else if CZY(xx,yy,CONTINUE_IKONA) then
+ call CONTINUE_IKONA.push fi
+ fi
+ fi;
+ (*wymazanie wielokata *)
+ call NarysujWielokat(c_blue,4,Wielokat);
+ (*posortuj tablice Tab ze wzgledu na katy *)
+ call SORTUJ(WIELOKAT(1));
+ (* Rysuj boki otoczki *)
+
+ end GRAHAM;
+
+
+
+ UNIT JARVIS : procedure(n:integer,TAB:arrayof punkt);
+ BEGIN
+ END JARVIS;
+
+ UNIT TROJKATY : procedure(n:integer,TAB:arrayof punkt);
+ var Wielokat : arrayof punkt, i,j,k,x,kk :integer;
+ BEGIN
+ call comment ("ALGORYTM - trojkaty ");
+ array WIELOKAT dim(1:n);
+ call PokazPunkty(n,TAB);
+ call comment(" Punkty do problemu otoczki ");
+ for i := 1 to n do
+ WIELOKAT(1):= TAB(i);
+ for j:= i +1 to n do
+ WIELOKAT(2):= TAB(j);
+ for k :=j+1 to n do
+ WIELOKAT(3):= TAB(k);
+ call narysujWielokat(c_red,3,Wielokat);
+ (* narysuj trojkat *)
+ for x:=1 to n do call Wnetrze(3,Wielokat,kk); od;
+ (* sprawdz co jest w srodku *)
+ (*usun srodek*)
+ call narysujWielokat(c_blue,3,Wielokat);
+ od
+ od
+ od;
+ END TROJKATY;
+
+ UNIT NarysujWielokat : procedure(c,n:integer,T: arrayof punkt);
+ var i : integer;
+ BEGIN
+ for i :=2 to n do
+ call GUI_Line(T(i-1).x,T(i-1).y,T(i).x,T(i).y,c);
+ call pauza(500);
+ od;
+ call GUI_Line(T(1).x,T(1).y,T(n).x,T(n).y,c);
+ END NarysujWielokat;
+
+ UNIT WYPISZ_INFO : procedure(cz,b,il_cz,il_b, ocena : integer);
+ BEGIN
+
+ END WYPISZ_INFO;
+
+ unit Insert: procedure(pp: punkt,Tab : arrayof punkt, il : integer);
+ (* doloaczanie punktu pp do uporzadkowanej tablicy Tab o il-elementach *)
+ var j : integer;
+ begin
+ j := il -1;
+ while j>0 do
+ if pp.mniejsze (Tab(j)) then
+ Tab(j+1) := Tab(j); j := j-1;
+ else exit fi
+ od;
+ Tab(j+1) := pp;
+ end Insert;
+
+ unit punkt : class(x,y,c: integer);
+ var boo : boolean;
+ unit mniejsze : function( p : punkt) : boolean;
+ begin
+ result := (y< p.y or (y=p.y and x< p.x))
+ end mniejsze;
+
+ unit naLewo : function(p1,p2: punkt):boolean;
+ (*(x,y) jest na lewo (na ekranie ) od odcinka p1,p2 *)
+ begin
+ if ( (x-p1.x)*(p2.y - p1.y) -(p2.x-p1.x)*(y-p1.y))>0 then
+ result := true
+ else result := false fi
+ end naLewo;
+
+ unit rysuj : procedure;
+ begin
+ call GUI_Ellipse(x,y,5,5,0,360,c,c)
+ end rysuj;
+ end punkt;
+
+ unit WYMAZ_KONIEC: procedure(L : arrayof punkt, nr : integer);
+ begin
+ call GUI_Line(L(nr-1).x, L(nr-1).y, L(nr).x, L(nr).y, c_blue);
+ end WYMAZ_KONIEC;
+
+ UNIT WNETRZE : procedure(n: integer, WIELOKAT: arrayof punkt;output k:integer);
+ var i, j : integer, boo : boolean, pp: punkt;
+ begin
+ for i := 1 to il_punktow do
+ j := 2;
+ boo:= true;
+ while (j>1 and j<=n) and boo do
+ if Tab(i).naLewo(WIELOKAT(j-1),WIELOKAT(j)) then j:= j+1
+ else boo := false fi
+ od;
+
+ if boo and Tab(i).naLewo(WIELOKAT(n),WIELOKAT(1)) then
+ TAB(i).boo := true;
+ Tab(i).c := c_white;
+ call TAB(i).rysuj;
+ fi
+ od ;
+ (* przesun biale na koniec tablicy *)
+ k:= il_punktow;
+ for i := il_punktow downto 1 do
+ if Tab(i).boo then
+ pp :=Tab(k); Tab(k) :=Tab(i); Tab(i) :=pp;
+ k :=k-1;
+ fi
+ od;
+ end WNETRZE;
+
+ UNIT NaLewo : procedure(p1,p2:punkt; output cz,b : integer);
+ var i : integer;
+ begin
+
+ end NaLewo;
+
+ UNIT chromosom : class(x,y, u,w,ocena: integer);
+ begin
+ end chromosom;
+
+
+(*--------------------------------------------------------------*)
+ UNIT ODCINKI : procedure;
+ END Odcinki;
+
+ UNIT ALG_2 : procedure(ilCZ, ilB : integer);
+ var POKOLENIE : arrayof chromosom,
+ ch : chromosom,
+ p1, p2 : punkt,
+ il_pokolen, b, cz,ocena,
+ ii, i, j, mocP, il_prob, nrChromosomu : integer;
+
+ begin
+
+ i := 0;
+ call GUI_MousePressed(xx,yy,i);
+ if i=1 and CZY(xx, yy,STOP_IKONA) then call clear_all;exit fi;
+
+ end ALG_2;
+
+
+
+(*--------------------------------------------------------------*)
+
+ VAR TAB : arrayof punkt, il_punktow, il_porownan: integer,
+ OK_ikona,YES_ikona,NO_ikona, STOP_IKONA,
+ EXIT_IKONA, CONTINUE_IKONA : IKONA,
+ menu_main, menu_START : menu,
+ i ,xx,yy : integer;
+
+ handlers
+ when MEMERROR : call comment("Zabraklo pamieci");
+ call waitt;
+ when ACCERROR : call comment("Reference to none PR GLOWNY");
+ call waitt;
+ when LOGERROR : call comment("Niepoprawny Attach PR GLOWNY");
+ call waitt;
+ when CONERROR : call comment(" Array-index error PR GLOWNY");
+ call waitt;
+ when SYSERROR : call comment("input-output error");
+ call waitt;
+ when NUMERROR : call comment("blad numeryczny");
+ call waitt;
+ others : call comment("Jakis blad ");
+ call waitt;
+ end handlers;
+
+
+ BEGIN (* tu musi sie wygenerowac menu *)
+
+ YES_ikona := new IKONA(6,450,360,500,385,3,"YES");
+ NO_ikona := new IKONA(6,505,360,555,385,3,"NO");
+ STOP_IKONA := new IKONA(c_green,590,430,635,460,3,"STOP");
+ CONTINUE_IKONA :=
+ new IKONA(c_green,450,430,550,460,3,"CONTINUE");
+
+ (* Strona tytulowa *)
+ CALL GUI_Rect(minX+1,minY+1,maxX-2,maxY-2,c_black,c_lightGrey);
+
+ CALL GUI_writeText(250,100,unpack("PROJEKT"), c_black,c_lightGrey);
+ CALL GUI_writeText(250,200,unpack(
+ "ALGORYTMY W GEOMETRII"), c_black,c_lightGrey);
+
+ call CONTINUE_IKONA.write_i;
+ i := 0;
+ while i<>1 or not CZY(xx,yy,CONTINUE_IKONA) do
+ call GUI_MousePressed(xx,yy,i);
+ od;
+ call CONTINUE_IKONA.push;
+
+
+ (* creation of main menu *)
+ menu_main := new menu(minX,maxX,minY,maxY,new OPTIONS_MAIN(4));
+
+ menu_main.ICONES(4).sub_menu :=
+ new menu(minX,maxX,minY,maxY,new OPTIONS_help(3));
+
+ menu_main.ICONES(2).sub_menu :=
+ new menu(minX,maxX,minY,maxY,new OPTIONS_OTOCZKA(4));
+
+
+
+ attach(menu_main);
+
+ call comment("THIS ENDS THE PROGRAM EXECUTION !!!!!");
+ call endRun;
+ END;
+
+ END (* block od Grafiki *)
+END GEOMETRIA;
+
+
+
+ \0\0
\ No newline at end of file